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Thread: istaria's second dragon world project run-down

  1. #1

    Default istaria's second dragon world project run-down

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    first off, dragon world projects are very different.. because they're for the most part linear. we can't build more than one item at a time unless there's a 3-way or 4-way tunnel exposed with alternate exits.

    second... anywhere you see 14 7 7 14 7 7 ... this is the standard construction requirement for a t1 corridor and is as follows:
    14 imbued bronze bars, 7 primal essence of melding, 7 weak excoriations of earth, 14 viridian crystalline lattices, 7 rough maelstones and 7 rough flowstones.

    third.. hope you can follow my abbreviations. :)

    here's the rundown:

    t1 lunus 3-way (DONE)
    14 7 7 14 7 7

    t4 lunus library
    70 im.gold
    56 primesce combine
    28 strong excor
    70 amber lattice
    28 smooth mael
    42 smooth flow
    70 im.plat
    56 primesce unif
    28 potent excor
    70 titian excor
    28 polished mael
    42 polished flow

    t1 lunus bend
    14 7 7 14 7 7

    t1 lunus straight
    14 7 7 14 7 7

    t3 lunus shrine
    42 im.silver
    28 primesce fusion
    14 mild excor
    35 cerulean lattice
    14 flawed mael
    14 flawed flow
    42 im.gold
    28 primesce combine
    14 strong excor
    35 amber lattice
    14 smooth mael
    14 smooth flow

    ---

    t1 lunus slope
    14 7 7 14 7 7

    t1 lunus straight
    14 7 7 14 7 7

    t1 lunus bend
    14 7 7 14 7 7

    t1 lunus 3-way
    14 7 7 14 7 7

    t1 lunus spiral open
    14 7 7 14 7 7

    t3 lunus lair
    140 im.silver
    70 primesce fusion
    70 mild excor
    105 cerulean lattice
    42 flawed mael
    42 flawed flow
    140 im.gold
    70 primesce combine
    70 strong excor
    105 amber lattice
    42 smooth mael
    42 smooth flow

    ---

    t2 lunus smelter
    70 im.bronze
    56 primesce melding
    28 weak excor
    42 viridian lattice
    28 rough mael
    70 rough flow
    70 im.silver
    56 primesce fusion
    28 mild excor
    42 cerulean lattice
    28 flawed mael
    70 flawed flow

    t1 storage
    84 im.bronze
    42 primesce melding
    56 weak excor
    84 viridian lattice
    14 rough mael
    28 rough flow





  2. #2
    Sen of Order
    Guest

    Default Re: istaria's second dragon world project run-down

    *brain feels numb* Okay. How can I help?

  3. #3

    Default Re: istaria's second dragon world project run-down

    well, bipeds can only help lairshaping by bringing base resources, in some cases unrefined, even.
    otherwise, if you're a dragon, check out the "save the trapped dragon" channel.

    someone pointed out there's another object in there that i didn't see on my initial "overview"...

    t4 lunus storage
    42 im.gold
    21 primesce of combine
    28 strong excor
    42 amber lattice
    7 smooth mael
    14 smooth flow
    42 im.plat
    21 primesce of unifying
    28 potent excor
    42 titian lattice
    7 polished mael
    14 polished flow

    update on the rest...

    t4 lunus library at 79.6 %
    70/70 im.gold
    56/56 primesce of combine
    28/28 strong excor
    70/70 amber lattice
    6/28 smooth mael
    0/42 smooth flow
    70/70 im.plat
    56/56 primesce of unifying
    28/28 potent excor
    14/70 titian lattice
    28/28 polished mael
    42/42 polished flow

    t2 lunus smelter at 46.8 %
    70/70 im.bronze
    56/56 primesce of melding
    28/28 weak excor
    27/42 viridian lattice
    11/28 rough mael
    8/70 rough flow
    10/70 im.silver
    10/56 primesce of fusion
    28/28 mild excor
    0/42 cerulean lattice
    0/28 flawed mael
    27/70 flawed flow

    t3 lunus lair at 48.5 %
    140/140 im.silver
    31/70 primesce of fusion
    70/70 mild excor
    0/105 cerulean lattice
    25/42 flawed mael
    0/42 flawed flow
    45/140 im.gold
    49/70 primesce of combine
    70/70 strong excor
    25/105 amber lattice
    0/42 smooth mael
    0/42 smooth flow

    ---

    the lair is blocking the t4 storage
    the smelter is blocking a t1 storage
    the library is blocking a t1 bend, t1 straight and a t3 shrine


  4. #4
    Member C`gan's Avatar
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    Oct 2004
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    Acul, Trandalar and Tagath's in Mala, Genevia Island
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    Default Re: istaria's second dragon world project run-down

    Quote Originally Posted by Sen of Order
    *brain feels numb* Okay. How can I help?
    I have to agree with Sen. What do you need for the different things that you use to build with? Say I'm working slate in Mahagra (true) and I'm getting excess granite (true). Do you need granite slabs or granite bricks?

    Is there a list of what resources you need per dragon lairshaping unit anywhere?
    C`gan Weyrsinger, blue Tagath's rider, WorldProjects Team Lead Emeritus
    Tagath, blue Lunus "for the breath weapon"
    Located in sunny Acul on Trandalar, Order shard

  5. #5

    Default Re: istaria's second dragon world project run-down

    Quote Originally Posted by C`gan
    [img]/Web/Themes/default/images/icon-quote.gif[/img]Sen of Order wrote: *brain feels numb* Okay. How can I help?

    I have to agree with Sen. What do you need for the different things that you use to build with? Say I'm working slate in Mahagra (true) and I'm getting excess granite (true). Do you need granite slabs or granite bricks?

    Is there a list of what resources you need per dragon lairshaping unit anywhere?
    The easyest way is to let people on the channel know what you can work and ask for a partner that can use your aid. That way you gather and build what you can the dragon builds the other half of what is needed and combine into the final product.

    New shared world events are not going to work like the old biped only events, at least the dragon parts.



  6. #6
    Member C`gan's Avatar
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    Default Re: istaria's second dragon world project run-down

    Quote Originally Posted by Deth
    New shared world events are not going to work like the old biped only events, at least the dragon parts.
    Oh, I'll agree on that one. The flying dragons are the ones who are placing and the most we as bipeds can do is fill up our cargo disks and inventories and wait for the dragons to make the round to pick up the ratios of resources needed.

    Did anyone think out how to successfully do the logistics of this?????
    C`gan Weyrsinger, blue Tagath's rider, WorldProjects Team Lead Emeritus
    Tagath, blue Lunus "for the breath weapon"
    Located in sunny Acul on Trandalar, Order shard

  7. #7

    Default Re: istaria's second dragon world project run-down

    well, here's a breakdown for a t1 corridor, crafting and applying at optimal (calculations include doubling the amount for the application at 2:1, and the numbers on the left are units to apply, not actual items to craft)

    ---

    14 viridian crystalline lattice = 420 rough tri-cut gems ( -> 840 uncut malach/tourq/garn) + 420 focused viridian crystals
    7 rough maelstone = 280 bronze lodestone ( -> 560 bronze bars + 560 sandstone SLABS) + 280 dim orbs
    7 rough flowstone = 210 sandstone cast stone ( -> 420 dim ESSENCE + 420 sandstone bricks) + 210 bronze bars
    14 imbued bronze bars = 420 dim orbs + 420 bronze bars
    7 primal essence of melding = 210 dim orbs + 210 focused viridian azulyte crystals
    7 weak excoriation of earth = 210 bronze bars + 210 sandstone bricks

    oops.. it occurs to me i should mention that lattices, maelstones and flowstones are tier + 100 items, i.e. min 100 opt 300, min 300 opt 525, etc. and require 20/20:1 as opposed to the imbued bars, primal essence and excoriations that are tier + 0, i.e. min 1 opt 200, min 200 opt 425, etc. and require 15/15:1


  8. #8

    Default Re: istaria's second dragon world project run-down

    today's morning run-down...

    t4 lunus library - done
    t1 lunus bend - done
    t1 lunus straight - done
    t3 lunus shrine - 25.5 %

    ---

    t2 lunus smelter - 83.2 %

    ---

    t3 lunus lair - done
    t4 lunus storage - 0 %

    oh.. and that NPC we're after is trapped in that t4 storage unit, not the lair as i expected.
    more work ahead...


  9. #9

    Default Re: istaria's second dragon world project run-down

    there should really be no doubt since this project was put in before lairs were available (hence people scrambled to help with this since it was the best XP around), but yes...
    in fact, it is complete except that the shrine was never activated by the devs (though i can't imagine anyone wanting to bind out there)

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