Primal Chains will now fail on conflict. Debuff is now known as “Chained” and when it expires will give the target a temporary root resistance.
Quest “(Daily) Defeat Tallinth the Sullied” now hints at where Tallinth is found.
Quest “(Daily) Defeat Vorath the Hated” now hints at where Vorath is found.
Quest “(Daily) Kill Sanctum Guardians” no longer expects you to kill 8 Sanctum Knights (when it should have been 4).
Cabal Adepts within the Inner Sanctum now have a chance to drop Saris Relics
Massive Bronze Mimic no longer drops formulas, but instead has two chances to drop Saris Relics
Breath Vulnerability from Combat Stance: Flame will now properly display its description.
Vorath the Hated and Tallinth the Sullied now have a greater chance of spawning
Chef Shisheroth got a juicy piece of meat on his Fork.
Friend of the Saris now has a 5s recycle and should be usable
Cabal Markers now get less health
Cabal Agents are now weaker, but get actual weapons to use
Fixed some issues with chat links and journal entries in the various Disturbance of Spirit quests
Quest “Disturbance of Spirit (Part 10)” will now give players a Rusty Army Knife in case they don’t have one to harvest Twilight Essence with
Blight Delta 304.2
Istaria Community Manager October 10, 2018
Gambling Hall Statues added to player plots. These statues require special Mold to build, purchased from Analuus with Casino Tokens:
Statue of Ashlander Vandus
Statue of Dragon
Statue of Grenaden
Statue of Saris Warrior
Statue of Silver Dragon
Statue of Sslik
Slotbot, on Large Gambling Den, properly works on all bets
Trials of the Gifted: The Trials of the Completed quest now correctly displays the final quest (from Krianos) when greeting him. Trials of the Gifted (Missing Ability) quest now appears correctly if you’ve previously completed above quest, but have not received Title Ability (ie you completed the old/obsolete quest from Pratt (who didn’t award emblem/title).
The obsolete consumable Ambrosia and the new Ambrosia of the Gods has had an erroneous tinting removed, allowing you to see its actual icon.
All confectioner resources now have unique icons that accurately reflect what they are instead of question marks or re-used/duplicated unrelated ones.
All finished confectioner foods that do not use a unique icon now use a tiered set of icons. Instead of all foods being brown, it now rests on tier-specific colored plates to let you distinguish what you are looking at at a glance. The plates follow the tier color pattern of trophies and junk loot.
In addition to regular confectioner food icons being updated, rare foods have a variation of the icon in which lighter stripes are visible on the food, allowing you to distinguish them from regular food at a glance.
Etherium Recharge Cells now use a green tint instead of the same tint as Class 6 Recharge Cells to better distinguish them.
Ice Bolt spells and formulas use proper icons (vs Improved Ice Bolt icons)