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Blight Updates Blight Client 399.19.0 Istaria Community Manager
September 26, 2019



  • Allow stop/cancel action to abort a recall
  • Allow permanent lights (for use as beacons at night)


  • Instance NPC floating in some cases
  • Fix invisibility, floating above teleporters, sinking into teleporters, and others
  • Fix for always load structures not always loading (when object fade is enabled)
***  Please make sure that you are running the default theme or there will be problems with menus.



  • The Sit action button now lets you select which type of sit or sleep you’d like to do.
  • Improved FPS in most situations due to additional optimization.
  • Some lights should always be on (world beacons, etc.)


  • Controls will no longer get stuck if you alt-tab out of the game too quickly.
  • The head will no longer incorrectly turn with the camera during the sleeping emote.
  • Other players will now animate at the correct speed (no more running too slowly and walking too quickly).
  • Other player hatchlings will no longer sink into the ground while moving on top of non-terrain objects and lairs.
  • Players will no longer visibly slow-walk sink into the ground when moving on certain non-terrain objects.
  • Players will no longer disappear under certain circumstances inside lairs and other underground areas.
  • Players will no longer become stuck in emotes (like dragon statue) if they start moving during the emote.
  • The mouse pointer is no longer offset and works correctly in maximized windowed mode.



  • Myloc Queen texture is now higher quality
  • Draconic Union Head Scale texture has been slightly modified to fit in with the graphical style of the game


  • Quest windows mods
  • Seasonal effects have been reduced to a few weeks around corresponding holidays to avoid oversaturation
  • New command /printVersion for seeing what version you are running
  • Create a water ripple effect when player steps on water



  • Quest windows mods



  • Boss Window Position
  • Special effect models not working



  • Fix for Lair Map when plot is rotated
  • Allow camera to move closer to characters when zooming in (before switching to first person)
  • Non Bosses showing up in boss window
  • Dragon Trainees in New Trismus are no longer just heads.
  • Underwater effect is less flashy


  • Junk Hoard Buttons in Trade Window
  • Gather from distance resource
  • Support and Discord links after login
  • Changed the flowing lava sound to sound less wet and more realistic


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