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Features:- Added an option to the chat windows to turn off the auto-focus (where it would automatically move to the foreground when you receive a new chat message).
- Added an option to turn off the confirmation dialogue when auto-arranging the inventory.
- Reduced the minimum footprint size of the Quest, Minimap, and Map windows. Allowed scaling for the Minimap window. To accomplish these changes, a few controls have been moved from the top bar of these windows to the bottom bar.
- Added a confirmation that’s required to ignore an NPC, which explains the consequences of ignoring the NPC.
- Added an option which allows the sounds played by NPC idle animations to be muted.
- It’s now possible to socket crystals into an item without having to open the Configure Crystals window by dragging the crystal onto the item in the inventory.
- The game will now notify you if you can’t gather with the equipped tool, but have a tool in your inventory that could perform the gathering if you equipped it.
- The Self Status window (Where your health, bulk total and so on) now follows the digit locale settings of the computer when adding separators to the numbers.
Fixes:- Fixed an issue which could cause the Cast Progress / Breath Bar to be covering other UI elements while invisible, preventing them from being clicked.
- Fixed strange nonsensical entries in the item information window that can appear when Crystal Socketing is added to them.
- A locked inventory window can no longer be closed by double clicking on it.
- Fixed a rare case where the Guild Website URL could be incorrectly blank.
- The Recall screen will now instantly close if something is preventing recall (cargo disk / debuff etc) instead of being stuck for a few seconds.
- The client will now tell you if there’s an unrecoverable issue with the world cache and suggest a full scan instead of crashing.
SimulationFeatures:- Added a feedback message when trying to give too much special currency to a vendor for the current purchase.
- When trying to buy a property and not having enough currency, the currency needed will now be given in the correct format.
Fixes:- Fixed an issue where NPCs who are also guards were sometimes not showing their available quests.
- Fixed an issue where installing some types of crystal was failing with mysterious conflict errors.
- Fixed an issue where NPCs could gain a mysterious box on their head due to an issue with their vendor item inventory.
- Fixed an issue where quests could conflict with seemingly unrelated quests.
- Fixed an issue where the current amount of coins as player has could display as -1.
- Fixed the Training Window not properly showing all available skills the player has.
- Lots of serverside optimizations!
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