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Live Updates Live Client 404.320.0 Istaria Community Manager
October 4, 2022


  • Fix for Dragons being unable to gather logs and Bipeds unable to gather azulyte

Client 404.319.1


  • The Item creation window now widens the left pane instead of the middle when being resized.
  • The number of charges a Blighted item has now appears in the inventory grid view.
  • Added an error message if there’s an issue with the world cache that’s stopping the client from starting.
  • The “You remember you have a better tool” feature has returned and is hopefully fully working this time! This feature can now be turned off entirely via an option as well now.
  • The detail object system (which places objects within buildings and lairs) has been updated to function more consistently and ensure objects are always placed in the right location within buildings.
  • Right click on pets to set a custom scale so they can be much smaller


  • Fixed an issue where the inventory bulk and stack capacities on the client wasn’t matching what it really was on the server.
  • Fixed an issue where the invisible Casting bar can cover up UI elements, preventing those elements from being clicked (this was the cause of hotkey buttons that couldn’t be clicked or other window clicking issues).
  • It’s no longer possible to trade with NPCs who have no capability to trade (before the trade window came up, but nothing happened).
  • Consignor feedback message will always state the correct consignment period (28 days)

Linux Users:

If you are a Linux user, the updated patcher forces all the game files to be lower case, which may cause issues. Please see the KB for steps to correct the problem.



  • Blighted items will now have additional information about them available in their information window and names.
  • Added an extra message to indicate if there’s no random loot on a monster, but you did get quest loot (instead of the game wrongly saying you got no loot despite there being quest loot there).


  • Fixed an issue where when using an item that conflicts with another item, sometimes the item can be used even though it couldn’t apply because of the conflict (thus wasting the item).
  • Fixed an issue where some unrelated quests can prevent each other from being taken if one of them is already active.
  • Fixed an issue where the Forcefield Shatterer does not function properly if another damage modifier is active (like a crystal).
  • Fixed an issue where monster damage over time damage bonuses can exceed the 500% limit that is meant to be in place.
  • Fixed an issue where item information was unavailable for some types of loot (mousing over and so on would cause an error message in the chat).
  • Fixed an issue where monsters were not able to spawn other monsters as part of their abilities.
  • Miscellaneous fixes and optimisations to the server code and server core.

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