Disclaimer - I work as a product designer and product manager in my real, day to day life. You would recognize the companies I would list in my CV and there are game companies in that mix.
Now that isn't to say I'm always right, or even that *I* am objectively "right" here, now, in this. The information is the information, neutral and accepted by the industry itself as reflected in the articles of those established in it. One will either consider it or not and I'm wise enough
3. The veteran populace, like any other in any other game, are highly resistant to changes that would be helpful to Virtrium (but take the offering closer to mainstream interests for product-market fit); so much so that most attempts to engage discourse and present ideas is frequently derided to the point of silencing new opinions/eyes.
The fact is, today's gaming market IS shorter on TIME than it is upon MONEY:
https://thebillfold.com/another-look...y-cf7cd96a1e15