Hi all,
It has been 10 years. I remember the days of Tulga and what came afterwards. However, the time has come to hang up my wings. As such I have opened up my lair in Heather. It is the most...
Type: Posts; User: Freelancer
Hi all,
It has been 10 years. I remember the days of Tulga and what came afterwards. However, the time has come to hang up my wings. As such I have opened up my lair in Heather. It is the most...
Do I sense a willingness to change it? Just not a priority? If that is the case why not do the thing in stages? T3 is up for a revamp soon, yes? Why not start building a new system while you are...
Thanks Amon :)
Amon, if you are looking into this then can I make a request? There are two areas that the dark iron nodes spawn in that cobalt field. The area that is causing one user (I assume) issues is in the...
Sounds interesting. I like it. But even more components... time for a lair redesign.
Blighted items... I rarely use they. The only ones I use are ones that give extra eth armour. I only have a few of them and they are kinda taking up valuable stack space. There are other nice perks...
This would make all the problems worse. What is stopping more golems from killing you? Why, that would be the dead golem at your feet. Instant respawn after you finish harvesting is a really bad idea.
Had I know that the event was on I would have been there (time zone permitting). I check the forums most days and I don't remember seeing a post/thread about this before it happened. If there was a...
Yes, yes I do, which is why I don't use Numlock, as stated in my last post.
Yup, I get that. Which is why I asked for a secondary key binding. Something that is on every keyboard. I am fine...
I currently have o for auto run. Two reasons. I am often playing on a laptop and there is no number pad or even insert home etc keys. Secondly with the way that key bindings currently are, hitting...
Does nobody else think that having the default Autorun button as "numlock" is a problem? I would love to see that changed.
If you go into Helian's tomb you will find the azulyte based mob that you are requesting. I am not sure how that would translate to the rest of the istarian world.
Now this might be my computer. The Mac beta does load up for me. But the problem is that it is so laaaaaaaaggggggggyyyyyyy that is makes the game unplayable. My computer is quite old but it has no...
Been wanting one for a while, I can swap with you for one of the other weapons but I would rather offer 5 gold per piece. I can also offer Reklar pieces: Chakram 1 and cugdel 2 in exchange for a...
The free plot map it is your friend.
Oops. sorry. that was over 3K damage with drain strike... just checked the screen shots again. Good times.
Hmm.... let me think. Yes I did read your post. That seems to be the reason why my post was related to yours... sheesh. To me what I thought you were saying kinda went like this.
1. When two or...
Sad but true. There is a very special set of conditions required to get such high damage on SoG. I would like to think that I still could get said damage if the right players are online and in the...
Now it has been a while since I have done any serious crafting. T6 lair shaping kinda broke me.\ and I have not really picked up the crafting scales since then. However, as a dragon player I will...
Ba hahahahaha!!!! I vote for this too :P
Yeah I posted that before I finished the quest off. And the fact that he is a ghost really doesn't help the riddle. But there we are. It took so loong to find him too. Frustration levels far too...
There would be very few players that would be able to solo SoG in 3 mins with 3 toons. Fastest that I have done it with three is 2:01. That was with moss club, Demon Claw, Flame damage, and hero's...
Found him. 20174, 19839. and he was on the road which is not what the riddle says. but there we are.
Ok. So you have just been spoiled. Sorry.
Just wondering where to find this guy. I have been looking over the Observatory for him and can't find him. Where should I look?
Thanks
Even though this has been suggested a number of times before I think that the idea could be made simpler by taking out the whole "dynamic" part of it and have 3 hoard rooms that a player could build...