Per
http://horizons.gamersinfo.net/schools/for DragonCrafter for referance.
Right we get 7+1 for harvesting skills. Miner/Gather gets 11 harvesting skills.3 more then us. Again what is the problem off this? They have a mindnumbling slow class that specializes in just learning how to gatherresources. Why should we get 11harvesting in a class that gives us all the gathering skill of2 different Finishing classes?
With other classes if you look. Spell crafter skills.
Essence shapping they get 9 we get 8+quest 1.
Essence Harvestingthem 8 us 7+quest 1.
Quarrying Them 8 Us 7+ Quest 1.
StoneworkingThem 8 Us 7. (quest on the way for 7+1).
Then you would have to take a complete different class to add in Metal skills.
That again once we get the last 2 quest lines in for stoneworking and smelting would give us the same skill levels as a Biped in two different classes. Also just as other advanced construction classes they get the same processing skills as the other advanced production classes and 10 in the Applying skill, which Lairshapers have.
The
ONLY skill that we are getting gimped on is Scalecraft. That should be the final production skill of a Dragon crafter that should be 10 total so as we have the quest it should be set up to base 9. As that is a dragon only school and would not infringe on another classes skill slike Spellcraft would if that was also set up and having of a fight between scholars, spellcrafters and Dragoncrafters as is. Otherwise Why should one class be able to gain equal or More skills then 2 other classes with the time and effort of 1? I mean 7 extra quest quest every 10 levelsdo not equal another 100 levels in another class.
I do not know who the stat bonus works. If you say that the adventure over writes it OK. I always thought that they were two separate figures that stacked and that you got an adventure side bonus and a crafter side bonus. As I said in my second post now that they have a new craft class and one on the way in the future some time. Go ahead and set them up with different stat bonus. But as I am know as knowledgeable on the stat bonus thing I will leave it alone and let others fight this fight.
Edit:
Pharcellus I did not notice the higher Str on the finishing classes Thank you for pointing that out. I can see your point on the fact that they have a gathering classes that have higher but no finishing skills. I could see the point of adding a dragon gathering class. But do not see the point of adding it to a class like Dragon Crafter or Lair Crafter. I think, and hence my arguments, is that these to finishing classes are balanced as and with the Biped Class. If more gathering refining skill is wanted then it needs to be a new class. Not added to our current and up coming finishing classes.
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