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Thread: Very old sound bug?

  1. #1
    Member Firedragon's Avatar
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    Default Very old sound bug?



    In the early days we had impact sounds when we hit a monster, butaround the release of the satyrs they suddenly dissapeared.

    I'd like to know if this is a bug or if the sounds were removed intentionally.
    In the void.
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  2. #2
    Member Firedragon's Avatar
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    Default Re: Very old sound bug?



    Sorry for bumping, but I'm curious. [:$]
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  3. #3

    Default Re: Very old sound bug?

    There are some known issues with the sound system in the game especially with ambient sounds.

    They just fixed the bug that prevent the craft music from randomizing, so they are working on the sound system.
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  4. #4
    HellBound
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    Default Re: Very old sound bug?

    it is possible the impact sounds are skipped. the sound system only allows for 5 sounds to be played at one time. so if there is a lot of action going on around you it might not have had priority or was skipped due to the fact that say 6 or 7 sounds were trying to get played.

  5. #5
    Member Firedragon's Avatar
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    Default Re: Very old sound bug?



    Skipped, as in removed from the game/no longer used? If so, any chance they will be re-implemented?

    By impact sounds I mean melee combat sounds, like "punch" sounds when beating on a monster (or "slash" sounds if you happen to use a sword). "Swoosh" sound when missing. "Klang" sound when parrying etc etc. All those sounds are in the combat sound catalogue, but I havent heard them for ages. All the ability sounds still play in combat, like critical strike, whirlwind and so on.
    In the void.
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  6. #6
    Ystalin
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    Default Re: Very old sound bug?

    *BUMP* Wanna hear my teeth and claws tear apart my enemies again [:P]

  7. #7

    Default Re: Very old sound bug?

    Rebump - I remember more sounds in the beginning too. Bring them back!! Or at least an explanation and a promised time track?
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  8. #8

    Default Re: Very old sound bug?

    bring the noise!!!!
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  9. #9

    Default Re: Very old sound bug?

    I agree. More sounds = an easy way to get more immersion.
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  10. #10

    Default Re: Very old sound bug?

    ^Bump

    I miss the old clanging sounds.. made fighting more interactive
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  11. #11
    Soulfyre
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    Default Re: Very old sound bug?

    I miss the old sounds too. Now you can go deaf on combat music but turn that off and, if you get lucky, you hear a barely audible sound effect. I miss weapon sounds and claws impacting with prey. Mostly all I ever hear is the wounded eagle screaching dragons do. [:P]

    But I do enjoy the repaired random crafting music. That is a good thing.

    Oh.. and the sound in the blizzard storm east of Mahagra is verybuggy as well. If you go into combat there your combat music stays stuck for a long time after the battle is long over. Barely audible under the way too deafening storm sound effect.. but stuck nonetheless.

  12. #12
    Member Firedragon's Avatar
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    Default Re: Very old sound bug?

    Nice to see so many who want those sounds back :)

    Come on devs, give us some info about this issue please.
    In the void.
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  13. #13

    Default Re: Very old sound bug?

    bumpitybump.
    I want my sounds back too :)
    I miss that nice thwack sound whn my ravage connected.
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  14. #14

    Default Re: Very old sound bug?

    yes. We wanna hear meaty thunks when we whack things.

    As a dragon, almost all my attacks are silent when they hit (except for prime bolt, my spells have no sound effects either)
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  15. #15

    Default Re: Very old sound bug?

    Quote Originally Posted by HellBound
    it is possible the impact sounds are skipped. the sound system only allows for 5 sounds to be played at one time. so if there is a lot of action going on around you it might not have had priority or was skipped due to the fact that say 6 or 7 sounds were trying to get played.
    Sounds reasonable, for group combat.

    Now what aboutone on one fights then? It is not like a dragon can take on 12 tier III gem golems and thus a lot of sounds would be produced. I would like to hear a dragon's Debuffing spells, then snarl and menacing presence, then its special melee attacks and melee spells.

    Is combat lag such where players have to minimize both video and audio effects during combat? How rich of an immersion is that?
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  16. #16

    Default Re: Very old sound bug?

    Quote Originally Posted by Jaraiden
    [img]/Web/Themes/Generic/images/icon-quote.gif[/img]HellBound wrote:it is possible the impact sounds are skipped. the sound system only allows for 5 sounds to be played at one time. so if there is a lot of action going on around you it might not have had priority or was skipped due to the fact that say 6 or 7 sounds were trying to get played.Sounds reasonable, for group combat.

    Now what aboutone on one fights then? It is not like a dragon can take on 12 tier III gem golems and thus a lot of sounds would be produced. I would like to hear a dragon's Debuffing spells, then snarl and menacing presence, then its special melee attacks and melee spells.

    Is combat lag such where players have to minimize both video and audio effects during combat? How rich of an immersion is that?
    Dragon spells are a separate problem. Except for prime bolt/improved prime bolt ALL dragon spells STILL use amateurish placeholder graphics and have never had sound effects.
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  17. #17
    Member Firedragon's Avatar
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    Default Re: Very old sound bug?

    Did you know that dragon abilities Bite, Tailwhip and Galewind all have soundeffects? I have never heard any of them ingame. [:S]
    In the void.
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  18. #18
    Member Firedragon's Avatar
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    Default Re: Very old sound bug?

    Bump

    Just a reminder that this issuehas notbeen fixed.A year has passed,if not more, since it appeared. [^]
    In the void.
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  19. #19

    Default Re: Very old sound bug?

    Bump
    The sounds while we're getting a level up are not working anymore :(

  20. #20
    korgat
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    Default Re: Very old sound bug?

    hello,

    Just wondering if this bug has been fixed yet? I'm considering buying the game and the missing combat sound effectsare the reason i did not continue playing after my 14 day trial over a year ago.

    thanks,
    Korgat

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