The largest hurdle would be convincing someone to blow 2-3 million on a game that is 1.)Only profitable without employees, 2.)3 and a half years old, 3.)requires an almost complete rewrite of the client, and 4.) probably has an installed user base of about 500 right now.Originally Posted by Rayth
For about double that amount you could create a /new/ game that could implement the successes from Horizons without the current drawbacks and negative image after the series of fiascos that lead to this point.