Since we have these juicy rants forums, why not using them?
So, I dediced to create one thread about *excerpts* of what I post on WoW that is vaguely relevant or compares with Horizons.
Here is the first one, assuming in Horizons is still possible to enter that "arena" where you can "PvP".
It's about how idiotic is their arena system (a sort of 2 v 2 to 5 v 5 fight, who wins climbs a ladder and gets GREAT epics. Who loses? The same!)
So, many of the raiders and PvE players dropped everything and now play this thing, in order to get cheap epics instead of earning them beating content.
Notice the "veiled" hints at "another game"
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I understand that it's hard to get, because for those being "in the system" it looks natural.I just don't get it. If the fact that getting gear is slightly quicker in PVP than in PVE, and so people are quitting raiding guilds for the sole purpose of getting gear quicker in PVP, then doesn't that say more about the PVE content than the PVP? Doesn't that mean that the people in these guilds were never in it for the fun of the game but solely for the aquisition of items?
I play or played other games, all with great features and defects. One of them (my last game, and I hope, the next after WoW) is aimed at different customers than WoW.
It's mostly of a PvE game with one "arena" for those who want to ciment in some PvP.
There, everything is crafted, the recipes all on vendors or off quests, so everyone can enter that arena exactly with the gear he feels like it's best. No "I pwnz0rs yoo with my purplez" idiots.
Hell, you can train to be i.e. tailor and actually do it yourself (armorsmith etc too).
WoW instead promotes reckless competition, low and cheap shots, exploits, exasperate competition to the maximum extent possible, prevarication over who has less time.
The players in WoW just morbidly "adapt" to the environment, making it the worst humanity dung drain in the gaming history.
5 - 10 out of 25 in a given raid, are players with a full and total will to defeat Illidan, the others are there for gear, for fame, for self boasting. They are citizens of the drain.
Arena is a very strong call for them, it's appealing competition to make them choose another, quicker route (even if it'd not be so, it still calls them like a siren).
People that was not too much "convinced" at defeating content, are bombarded with those people posing in S2 at Orgrimmar, sporting (actually parking in your face) their netherdrake and so on. Till one day, after the 20th wipe on the same end instance boss, they get stuffed and just let themselves go.
They quickly announce how they want to stop raiding and eventually gquit and follow the purples scent.
The promise is for an insured weapon better than the one they did NOT get in many months, about gear that allows for them to grind primals and mats exactly as good as the best PvE gear would do, finally free from the HIDEOUSLY FLAWED PvE forced spec system that made them lose any fun at their character.
It's just too strong of a call, too good, it provides only and all the advantages possible and the promise to take less time.
Who stays, has once again to beg multiple servers to get another raider that still did not give up or one who really wants to pay 30,000g from Gruul to Illidan in repairs and consummables and useless gimped spec.
You are true, it's a game issue. PvE made as masochistic and endless grind thru reputations just to get keys to enter instances, PvE specs made to piss off and demoralize people, 360° cleaving mobs with 10k of instant damage (yesterday a _trash mob_ did me 21k damage in bear form), requires so much higher dedication and readiness than vanilla WoW PvE (so who was not really motivated could at least watch TV while spamming 1 button, now you have to run, to click, to throw stuff, to run in patterns, and the boss skill is always random, always deadly if not dealt with in 1 second).
Basically PvE is now a chore. I know it's not really "nice" to force players to stick with PvE even if they are not so hot with it but what can we do? We can't raid in 10 in T5 / T6 instances, we need "fillers".
PvP now provides such a brilliant alternative that the PvE flaws show off in all their size.
Me, and others, just want to have enough people to see Illidan and then finally be released from this cesspool and go play a fun game. It's not so much that we ask.