Results 1 to 10 of 10

Thread: Storehouse Data from Blight

  1. #1

    Default Storehouse Data from Blight

    Special thanks to Poppi, Ryin, Thumb and the rest of the Blighters. They did all the work. I just took the 10 minutes to run around and compile the data.

    The storehouses use the silo scaffolding graphics to differentiate from one another, but it seems the actual footprint is the same for all; that of a T1/T3/T5 silo.

    The stats are as follows:
    All allow 4 stacks of raw or processed food resources
    Tier 1............10,000 bulk
    Tier 2............16,000 bulk
    Tier 3............22,000 bulk
    Tier 4............28,000 bulk
    Tier 5............34,000 bulk
    Tier 6............40,000 bulk

    The number of materials is consistant across all Tiers. Each Storehouse uses all 5 build materials, all of the same Tier. (no cross-Tier requirements)

    Wood Braces................30
    Wood Timbers..............50
    Metal Joints.................30
    Metal Sheets...............50
    Stone Keystones..........20
    Stone Blocks...............40
    Cloth Tapestries..........20
    Cloth Bolts.................40
    Essence Sources.........10
    Essence Spheres.........20

    Drev

  2. #2

    Default Re: Storehouse Data from Blight

    Thanks for that info

    Good news all around.

    (Now if someone would find out the differences for making new lair structures that would be great too!!!)
    Justa Mirage: Ranger 100 / Healer 92 / Carpentry 100 / Confectioner 100 / Fletching 92 / Weaver 62 / Gatherer 34
    Flatspin: Ancient Lunus Dragon 100 / Craft 100 / Lairshaping 100

  3. #3

    Default Re: Storehouse Data from Blight

    Quote Originally Posted by Justa Mirage View Post
    (Now if someone would find out the differences for making new lair structures that would be great too!!!)
    I've heard people talking in-game about it and they say all structures are 50% of what they were before, including Halls, which I thought weren't supposed to change.

    Haven't seen any actual numbers though.

    Thanks for this info Drevar!


  4. #4

    Default Re: Storehouse Data from Blight

    Will the storehouses also apply to potions, since they are organic?

  5. #5

    Default Re: Storehouse Data from Blight

    A potion with a hammer in it is organic ?

  6. #6

    Default Re: Storehouse Data from Blight

    So if 50% is true then the following is true:

    Deconning a structure will get you 80% sub 50% to rebuild leaves 30%

    Deconning and rebuilding 3 storage silos will get you 90% back (only 10% left to rebuild)

    Interesting

    I forsee a lot of lairshapers perhaps gutting their entire lairs and reconstructing / redesigning soon.
    Justa Mirage: Ranger 100 / Healer 92 / Carpentry 100 / Confectioner 100 / Fletching 92 / Weaver 62 / Gatherer 34
    Flatspin: Ancient Lunus Dragon 100 / Craft 100 / Lairshaping 100

  7. #7
    Member C`gan's Avatar
    Join Date
    Oct 2004
    Location
    Acul, Trandalar and Tagath's in Mala, Genevia Island
    Posts
    3,246

    Default Re: Storehouse Data from Blight

    Well, I know of at least one dragon who's already done so. Problem was, he forgot he was bound to his lair's shrine and recalled after deconstructing. He got stuck in stone for a bit.
    C`gan Weyrsinger, blue Tagath's rider, WorldProjects Team Lead Emeritus
    Tagath, blue Lunus "for the breath weapon"
    Located in sunny Acul on Trandalar, Order shard

  8. #8

    Default Re: Storehouse Data from Blight

    Quote Originally Posted by Justa Mirage View Post
    So if 50% is true then the following is true:

    Deconning a structure will get you 80% sub 50% to rebuild leaves 30%

    Deconning and rebuilding 3 storage silos will get you 90% back (only 10% left to rebuild)

    Interesting

    I forsee a lot of lairshapers perhaps gutting their entire lairs and reconstructing / redesigning soon.
    Yeah. I'm designing my third plot right now, and you really learn a lot each time you do it. Lairs are much more complex than plots, so I imagine most people screwed up their design a bit the first time they tried it. Hopefully this will give them the chance to redesign without the drudgery of rebuilding 20% of their lair.

  9. #9

    Default Re: Storehouse Data from Blight

    Quote Originally Posted by Justa Mirage View Post
    Thanks for that info

    Good news all around.

    (Now if someone would find out the differences for making new lair structures that would be great too!!!)
    Looks like all connectors (3 way, bend, etc) use the following:
    4 Essence, 4 Excoriations, 4 Flowstones, 4 Crystalline Lattices, 4 Maelstones, and 10 Imbued bars.
    "We live only ONE REAL DAY, during which we recall false memories of living many more."
    Is it today?
    "No."

  10. #10

    Default Re: Storehouse Data from Blight

    Hmmm... I'd really been hoping for the even tier silo footprint. Looks like I have some plot rearranging to ponder. All for a good cause though - more confectioner storage.

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •