Hi All
Please note that this thread is not meant as a criticism/flaming of the devs or of the blight testers.
I am concerned that we have had a number of occasions now where bugs in deltas have been patched to live and caused problems (the most recent one being the AROP being broken by the new dragon adventure quests).
I have tried to have a think as to why this is happening (I know that there will always be some bugs that creep through). the question is, is sufficent testing being carried out before deltas are pushed to live?
The way I see it works at the moment is that a delta is pushed from genesis to blight for the players and devs to test. The patch notes are placed onto the forum so we can see what the changes are. Players can then log onto blight (if not resident) and check for any bugs and post on the forum.
However is there a specific process for blight testers to check the changes? A player can check whichever part of the patch that they want to. Therefore if no bugs are posted on the forum for a part of a delta, does this mean that it has been checked? or that no one has tested it?
My concern here is that if no bugs have been reported on the forum for part of a delta, is it assumed that everything is okay and can be patched to live?
Should we when we are testing patches to blight be posting threads saying 'yes this part works'. At present it is only intermittently whether people post to say yes to whether something works or not.
Also should there be more communication when blight patch notes are posted to say 'this has been changed, can you please check that x, y and z still works?'.
For example the AROP has been broken by the new dragon adventure quests. This could have been picked up on Blight if the question was asked 'New dragon adventure quests have been added, can you please check that the AROP still starts'. In this case my understanding is that changes were made to the AROP quest to recognise the new quests as a criteria.
Please understand I am not trying to instill bad feeling towards the devs or testers, but to provide feedback as to how we could reduce the amount of bugs reaching the live shards.
Thanks