Just what level are they meant to be attempted?
I got these quests dealing with the NT Deadlands at about Lv11 Cleric. I also have Lv11 Warrior, and I'm wearing a full suit of plate armor and a Fine Large Shield, and I'm using (as far as I can tell) the best weapon a cleric that level can use.
There are just too stinking many mobs (way way way too many clerics!) to even think about getting some of these quests done... I just gotta ask...
Just what level are you supposed to do these quests, seeing that these mobs are on NT, the Training Island? I thought the training island was supposed to take you up to about Lv10, but there's no way any Lv10 is going to do this quest-line feasibly. From the looks of things, it would likely take 16+, maybe even 18+, to have a hope of surviving in there, and that's if you multi a healer school too.
Are the rewards actually worth it for that high of a character? If not, I wonder if the devs should consider toning down the sheer numbers of the clerics that spawn there, as you literally can't hurt anything. As soon as you do, there's 2, 3+ clerics there spamming heals on anything you attack... there's just no stinkin' way you're gonna do it.
What exactly IS the reward of that quest line anyways? I was only getting like 250-500xp for a couple of the quests in that series, and the quests were _hard_, much harder than anything else on the island...
I know the NT and T1 revamps have already been done recently, but... this seems a bit out of place, did you guys forget this questline/area in the revamp?