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Thread: Speaking of textures....

  1. #1

    Default Speaking of textures....

    Is there any way to disable the "low res" version of players and structures?

    Most new computers can handle the graphics all at high res.

    It's really annoying to try and take screenshots only to have the person you're taking a shot of turns out all blurry and default

    Or when we all have to buzz around each other at events so everyone's head loads -_- it's just.. annoying if you have a really nice computer.

  2. #2

    Default Re: Speaking of textures....

    In your ClientPrefs_Graphics.def you might try altering these two lines:

    bool lodEnabled = true
    bool charLODEnabled = true
    Set them to false.
    "Alea iacta est" -- Julius Caesar

    Toot shouted, voice shrill, "In the name of the Pizza Lord! Charge!" (Jim Butcher's Dresden Files)

    "Everybody is a genius. But if you judge a fish by its ability to climb a tree, it will spends it whole life believing that it is stupid." -- Albert Einstein

  3. #3

    Default Re: Speaking of textures....

    Quote Originally Posted by AmonGwareth View Post
    In your ClientPrefs_Graphics.def you might try altering these two lines:
    bool lodEnabled = true
    bool charLODEnabled = true

    Set them to false.
    Problem! Istaria over-writes this file on each load, resetting these values to TRUE.

  4. #4

    Default Re: Speaking of textures....

    Place the file in your resources_override folder.
    "Alea iacta est" -- Julius Caesar

    Toot shouted, voice shrill, "In the name of the Pizza Lord! Charge!" (Jim Butcher's Dresden Files)

    "Everybody is a genius. But if you judge a fish by its ability to climb a tree, it will spends it whole life believing that it is stupid." -- Albert Einstein

  5. #5

    Default Re: Speaking of textures....

    ah - thanks Amon. Gonna fl... run home and test this out.

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