I was leveling my little hatchling today (level 17 right now) and I died a couple of times because of other small faults (my game crashed once, got hit while gliding for another). In any case, I wanted to ask, are those under level 100 supposed to have 28 hour death timers?
This seems like a bug to me as the food for this level isn't really all that spectacular, even in a Large Tavern.
If this is intended then I am sorry... but this is also a really silly thing to change. New players die A LOT...I don't think they will want to sit at a tavern for hours, eating away their 10 death points! Please say this is an unintended bug... please.