Recently the art team released a new hallway model for character creation. The goal with the new hallway is to both update the appearance and performance of the game in this particular "First Impressions" section. Specifically the update also addresses the concern players have with the lighting in the character creation rooms being different from the game lighting so that what you choose at character creation doesn't look quite the same as when you log in to the game.
They'd like your feedback on this first release and future plans. The proposal features a sort of lair chamber and aims to hint to both dragon factions with crystals, along with some particular objects thought to be where hatchlings come from. To see the concept art for this design, go here.
The other races will not be left behind. The proposal set forth by the artist art wise is to put them somewhere in their racial town, keeping in kind that dryads and satyrs do not have one and will need to have a location considered. This, in a sense, connects these character races to an actual place in the world rather than a scene that doesn't seem to exist out there. Alternatively, a scene suggestive of the race is another option.
Specifically we're interested in hearing your thoughts on:
- The dragon room concept
- The idea of linking the other races to a racial city rather than the current room design.
- Where would you put the Satyrs?
- Where would you put the Dryads?