I have been hearing the dev team asking, "how do we get more people engaging the WA"......well removing comps the ONLY thing they carry worth having isn't it. Comps gave the only reason to engage the enemy and that made Satyrs the place to do it. You think the Satyrs hard try ED where mobs are higher, and theres the joy of near invicible Kwellens roaming in threes, rock haulers etc, plus the bonus of the usual lousy WA xp and worthless loot to run to PB.

Make fighting the WA something worth while, why are the hardest and longest battles the worst xp, why do the highest monsters in the game have junk to loot, fix the group xp to encourage grouping into ED, give us some decent quest lines to go in after stuff with high xp or loot worth linking at least.

All I see are less reasons to hunt the WA in this recent delta not one that'll encourage more engagement.