Quote Originally Posted by Threndor View Post
Question: would it be better then to try to keep a group of crafting levels all around the same level range then? (also keeping in mind to keep mining/gathering below the top production ones)

Oh, and somewhere in here thanks for reminding me about that decon xp thing... I did a bunch of items yesterday and was selling them, pittance for cash, lost chance at more xp cycles.
all depends on the schools you are leveling, if you are doing miner/gatherer allong with other ones it's best to keep miner/gatherer allong the same lines as the others (cause they get high salvaging skill (as does tinkerer), which messes up your decon xp when doing lower stuff)

BUT, it isn't a bad thing if you level up a school to 100, and then do a level 1 school with T5 materials, the xp can be great.

so, rating really isn't as important with crafting as it is with adventure, but you gotta keep that salvaging skill in check.

(you can also use salvaging awls to manually lower your skill, with 250 (bronze, don't know if there is a training version) being the lowest, however, you'll have to take another step while deconning: create the items (make sure auto-decon is NOT checked), equip the awl, and decon the stuff)