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Thread: Talk to the Team: The Rift and Loot

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  1. #1

    Default Re: Talk to the Team: The Rift and Loot

    I was thinking, as it is a dragon only area...what about a dragon wing modification. This could be tatters and or war scars from many years of battle.

    The quest could have some age requirement that would not allow a newly completed AROP dragon to do these quests concurrent with their rites. Possibly be an ancient for X amount of time before the quests are available.

    We could make this a contest for all those modders out there that want to design the ancient wing set.

    Quest completion gets you a token to take to one of the ancients in Dralk for turn in for your ancient wing set.

    Ideas? Changes? Bad idea?

  2. #2

    Default Re: Talk to the Team: The Rift and Loot

    I would like to see a Cristal form for the new school (Master form ) this crystal will be socket-able in weapon socket

    something like the following

    Cristal of the void Lunus - 5 % chance to stun a target with 50-100 dot

    +100 str
    +100 dex
    +50 t and c

    Armor of the ancients 3 % chance to cast Primal vengeance

    Cristal of the void Healian

    /5 % Chance to cast freeze and bind the target in place

    +100 to power
    +100 to str
    +50 to Primal

    Armor of the ancients 3 % chance to cast Primal stun
    Face forward and you should be able to hear it now the only thing plugging your ears is your own fear. There is only one enemy and one of you so what is there to be afraid of ? Abandon your fear turn and face him, Don't give an inch. Now advance Never stop If you retreat you will age Be afraid and you'll die NOW SHOUT OUT YOUR NAME !!!

  3. #3

    Default Re: Talk to the Team: The Rift and Loot

    Quote Originally Posted by lightning claw View Post
    Cristal of the void Healian

    /5 % Chance to cast freeze and bind the target in place

    +100 to power
    +100 to str
    +50 to Primal

    Armor of the ancients 3 % chance to cast Primal stun
    hmm shouldn't that be 100 focus not str? but otherwise yeah i like all of these


    You see an Ice Wall Corner, I see a Tardis.
    "

    "Pen Pineapple Apple Pen"


  4. #4

    Default Re: Talk to the Team: The Rift and Loot

    woops Yep your right

    also for another idea have scales from Drulkar him self drop in the rift Should either be broken bits Head - tail (this would be our t 6 ) or full scales on the special rare drop table

    to get the supreme effects you must have the full set to activate the buffs

    again Lunus and Heilan each have there own set and own buffs
    Face forward and you should be able to hear it now the only thing plugging your ears is your own fear. There is only one enemy and one of you so what is there to be afraid of ? Abandon your fear turn and face him, Don't give an inch. Now advance Never stop If you retreat you will age Be afraid and you'll die NOW SHOUT OUT YOUR NAME !!!

  5. #5

    Default Re: Talk to the Team: The Rift and Loot

    How about some sort of mercantile spirit from whom we could purchase things with the various "junk drops" like symbols of the rift, etc.? I'd be all over it, even if the purchasable items are just things like dragon masks, costumes and the candy to fuel them, etc. :)

  6. #6

    Default Re: Talk to the Team: The Rift and Loot

    Quote Originally Posted by lightning claw View Post
    I would like to see a Cristal form for the new school (Master form ) this crystal will be socket-able in weapon socket

    something like the following

    Cristal of the void Lunus - 5 % chance to stun a target with 50-100 dot

    +100 str
    +100 dex
    +50 t and c

    Armor of the ancients 3 % chance to cast Primal vengeance

    Cristal of the void Healian

    /5 % Chance to cast freeze and bind the target in place

    +100 to power
    +100 to str
    +50 to Primal

    Armor of the ancients 3 % chance to cast Primal stun
    oh please, stop separate combat system for Helians and Lunus!
    it's already totaly brocken, and most of Helians jast weeker Lunus in combat.

    jast left RP as RP, and allow everyone chouse his own combat style, that work in current system

  7. #7

    Default Re: Talk to the Team: The Rift and Loot

    Quote Originally Posted by Krinharth View Post
    oh please, stop separate combat system for Helians and Lunus!
    it's already totaly brocken, and most of Helians jast weeker Lunus in combat.

    jast left RP as RP, and allow everyone chouse his own combat style, that work in current system
    theres nothing saying lunus can't get helian crystals or vica versa... its just the names given to the crystals


    You see an Ice Wall Corner, I see a Tardis.
    "

    "Pen Pineapple Apple Pen"


  8. #8

    Default Re: Talk to the Team: The Rift and Loot

    Quote Originally Posted by Arzel Rashemi View Post
    theres nothing saying lunus can't get helian crystals or vica versa... its just the names given to the crystals
    this is true how ever you chose your path I have always been in opposition to healians knowing BOL and lunuses knowing BoI the lore clearly states that the factions where formed because of differences of opinion and ruling methods


    In ancient times houses / clans (referring to china and japan hear ) broke from one another and learned completely different ways of defending their land and assists

    Its no different from the lunus heilan conflict and until there is lore stating other wise (such as a dragon unification) there should be 2 different ways of fighting as a dragon

    Now that said you can only use one crystal at a time so they do not stack
    Face forward and you should be able to hear it now the only thing plugging your ears is your own fear. There is only one enemy and one of you so what is there to be afraid of ? Abandon your fear turn and face him, Don't give an inch. Now advance Never stop If you retreat you will age Be afraid and you'll die NOW SHOUT OUT YOUR NAME !!!

  9. #9
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    Default Re: Talk to the Team: The Rift and Loot

    How does a difference of opinion on interacting with bipeds dictate the breath coming out of you and its element?

    Is the new stuff being considered for the Rift going to include the broken, multi-piece dragon scales? Claws?
    Dragon Scroll; BLIGHT~Anam, Ahleah; CHAOS~Veruliyam, Ceruliyan, Jaguarundi, Spinel, Ssussurrouss, Chon; ORDER~Aucapoma, Susurrus

  10. #10

    Default Re: Talk to the Team: The Rift and Loot

    changed because I can.
    Last edited by Arzel Rashemi; August 9th, 2012 at 12:02 AM. Reason: because....


    You see an Ice Wall Corner, I see a Tardis.
    "

    "Pen Pineapple Apple Pen"


  11. #11

    Default Re: Talk to the Team: The Rift and Loot

    Quote Originally Posted by Veruliyam View Post
    How does a difference of opinion on interacting with bipeds dictate the breath coming out of you and its element?

    Is the new stuff being considered for the Rift going to include the broken, multi-piece dragon scales? Claws?
    Lunuses want vengeance over what that human did to the sleeper and for shattering time for us Lightning is a fitting element for vengeance
    Face forward and you should be able to hear it now the only thing plugging your ears is your own fear. There is only one enemy and one of you so what is there to be afraid of ? Abandon your fear turn and face him, Don't give an inch. Now advance Never stop If you retreat you will age Be afraid and you'll die NOW SHOUT OUT YOUR NAME !!!

  12. #12

    Default Re: Talk to the Team: The Rift and Loot

    For one, make all the "symbol of the rift" items be useable for something.

    Confectioner food ingredient only harvestable in the Rift.

  13. #13

    Default Re: Talk to the Team: The Rift and Loot

    Here's a thought... For starters, some folks on Chaos the other day said they liked the idea of a "harder" Rift. That is, one that is separate from the current Rift so that players could go there and experience a truly high-level zone without impacting those attempting to complete the ARoP.

    If a "hard" Rift was done, we'd definitely want valuable loot. So, what if you could obtain the unused Dragon Breaths and some other spells and then perhaps these consumed materia or some Rift-resource. Thoughts on that?

    Unused Dragon Breaths include (correct me if I'm wrong): Bubble, Disease, Purple Haze, Spirit Skull, Stars, Swoosh, Yellow Ball, White Ball, Sparkle Ball. Obviously the names are pretty bad, I'm just looking at the definition files in \resources\definitions\effects\ that are named "dragon_breath_xyz.def"
    "Alea iacta est" -- Julius Caesar

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  14. #14

    Default Re: Talk to the Team: The Rift and Loot

    Its not interfering with anyone's ARoP so I'm all for it. Although honestly I wish we could get the lost dragon techs back as well as the breaths.


    You see an Ice Wall Corner, I see a Tardis.
    "

    "Pen Pineapple Apple Pen"


  15. #15

    Default Re: Talk to the Team: The Rift and Loot

    Quote Originally Posted by AmonGwareth View Post
    Here's a thought... For starters, some folks on Chaos the other day said they liked the idea of a "harder" Rift. That is, one that is separate from the current Rift so that players could go there and experience a truly high-level zone without impacting those attempting to complete the ARoP.

    If a "hard" Rift was done, we'd definitely want valuable loot. So, what if you could obtain the unused Dragon Breaths and some other spells and then perhaps these consumed materia or some Rift-resource. Thoughts on that?

    Unused Dragon Breaths include (correct me if I'm wrong): Bubble, Disease, Purple Haze, Spirit Skull, Stars, Swoosh, Yellow Ball, White Ball, Sparkle Ball. Obviously the names are pretty bad, I'm just looking at the definition files in \resources\definitions\effects\ that are named "dragon_breath_xyz.def"
    Sounds interesting.

    Those were all breath effects that Blue made by combining/tweaking other in-game spell effects.

    Perhaps the attacks could consume those rift-dropped trophy things "Symbol of the Rift" etc. but those are hard to get to begin with, so these breath attacks would really need to shine(powerful) to be worth the trouble.

  16. #16
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    Default Re: Talk to the Team: The Rift and Loot

    Quote Originally Posted by AmonGwareth View Post
    Here's a thought... For starters, some folks on Chaos the other day said they liked the idea of a "harder" Rift. That is, one that is separate from the current Rift so that players could go there and experience a truly high-level zone without impacting those attempting to complete the ARoP.

    If a "hard" Rift was done, we'd definitely want valuable loot. So, what if you could obtain the unused Dragon Breaths and some other spells and then perhaps these consumed materia or some Rift-resource. Thoughts on that?

    Unused Dragon Breaths include (correct me if I'm wrong): Bubble, Disease, Purple Haze, Spirit Skull, Stars, Swoosh, Yellow Ball, White Ball, Sparkle Ball. Obviously the names are pretty bad, I'm just looking at the definition files in \resources\definitions\effects\ that are named "dragon_breath_xyz.def"
    YES. Just yes. All that.
    Although a ******** load of new breathes would feel a bit weird and..out of place, just a new one (like purple haze since that's the rift?) would do better I think. c: Just a thought~

  17. #17

    Default Re: Talk to the Team: The Rift and Loot

    Quote Originally Posted by Arzel Rashemi View Post
    honestly I wish we could get the lost dragon techs back as well as the breaths.
    Seconded! That would be absolutely wonderful for veteran players as well as newly ascended ancients alike. This would be oh so valuable as they are solely missed techs (only very few ~2 players can actually make these anymore).

    Quote Originally Posted by Mimir View Post
    I was thinking, as it is a dragon only area...what about a dragon wing modification. This could be tatters and or war scars from many years of battle.

    The quest could have some age requirement that would not allow a newly completed AROP dragon to do these quests concurrent with their rites. Possibly be an ancient for X amount of time before the quests are available.

    We could make this a contest for all those modders out there that want to design the ancient wing set.

    Quest completion gets you a token to take to one of the ancients in Dralk for turn in for your ancient wing set.

    Ideas? Changes? Bad idea?
    I very much like this idea. While only an aesthetic change, it would be highly coveted by veteran players while not being "on the top of the priority list" for newly ascended ancients. This would give a whole new look and meaning to "ancient dragon". Would also not be all that hard to implement (just the same as putting on a dragon headscale gives a new look and when taken off your head goes back to being normal). This would be a fun item that you could name "The Sleepers Wings" or "Wings of the Sleeper" and incorporate it into the lore.

    Quote Originally Posted by lightning claw View Post
    also for another idea have scales from Drulkar him self drop in the rift Should either be broken bits Head - tail (this would be our t 6 ) or full scales on the special rare drop table

    to get the supreme effects you must have the full set to activate the buffs

    again Lunus and Heilan each have there own set and own buffs
    Again I like the idea of new broken scale pieces that would actually be of use (the new T6 scales are too well-rounded to actually be useful for either a melee lunus or a helian caster. T5 crafted scales specialized in their techs end up winning over the T6 in a heartbeat. These would be even more so highly coveted than the aesthetic wings mentioned above, since they would be in essence the "next set of scales" that are better than any craftable scales. This would certainly make the Rift into a busy place (not sure if that would be a good or a bad thing yet. These would have to be perhaps rare drop pieces from the different mobs (tail and back pieces from kwellens, head and chest from vexators, wings and forelegs from the golems, etc. I do not recommend making them drop only from the Boss Guardians since this would make getting the sets aggressively competitive (you can't spawn the guardians yourself, so it would make getting these scales only possible for the 5 times per month that we have ARoPs that go on in there. This would completely change the dynamics of Rift Runs to being for ulterior motives other than helping adults to acienthood. I sorely do not want to see Rift Runs turn into epic hunting parties rolling for loot in front of the adults doing their ARoP *shudders at the thought*

    On a final note, If we are trying to get more ancient dragons in there helping on ARoPs then bring back the 131-210s that used to drop to every players in the group from defeating the Guardians and Elial. That used to be a nice bonus.

    I do like the token-->Vendor idea for these items, scales, breaths, old techs etc. Turn in X number of Tokens of the Rift for certain breaths and items, turn in X number of Symbols of the Rift for other breaths and items, scales, etc. This would promote trading other players for which particular drops they need for the items they want as well.

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