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Thread: Talk to the Team: Shields (Implemented)

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  1. #26
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    Default Re: Talk to the Team: Shields

    Would make a lot more sense to me if the smaller shields had lower block than the bigger ones, but also had an added +dodge, +m/physevasion stat on 'em.

    @Finkeled, gonna have to be a little more specific than that if you want to use a scenario in your argument. Depends how many arrows, how small is a small shield, and so on. If someone shoots a volley at me, wouldn't I want a big shield to hide behind, because a small one would, while be better at deflecting, also run the risk of me ending up with an arrow in my foot/shin/knee/wherever? If the 'volley' was really small or really visible, then sure I'd go for a smaller shield. Also big shields don't -have- to be flat - they can be curved too.

    A bigger shield does not block any better then a smaller shield does
    Dunno what you mean here - what I took from your post( >.> read it going on 4 times now) is that bigger shields block better, and the smaller ones don't block as well, but deflect a lot better.

    How I think of it is - if I've got a dragon thirty to fourty times my size (or more), what is going to take the hit better - a tiny shield or a big one? The big one. Okay, the big one blocks better, the tiny one will let my poor little biped get out of the way, maybe.
    Last edited by Alisto; October 7th, 2014 at 10:13 PM.

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