Blight Delta 244 has been applied to the Blight Testing Shard on Monday, July 29th, and includes the following additions, changes, and fixes. Please use this thread to post bugs only. Do not use it for discussion of changes. Non-relevant posts will be moved and/or deleted.
- Ceremonial Shield will no longer have a penalty to evasion, but instead boost Ethereal Armor by +308.
- Ceremonial Shield and Reklar's Shield will now boost Armor by +308.
- Frig Tallowgar at the Imperial Outpost now offers a quest to players who completed the quest "Imperial Outpost: Stop the Kwellen Raids" and received the Ceremonial Tower Shield. He will replace the current shield with a new one free of charge. The new Ceremonial Tower Shield gives the same improvements as the old (+308 Armor, +308 Ethereal Armor, +300 Blight Resistance, 10 Block, 25% chance of a buff on incoming hit) but can also have up to 2 techniques applied to it.
- Quest "Imperial Army: Stop the Kwellen Raids" now gives the new Ceremonial Tower Shield instead of the old one.
- Reklar's Tower Shield now boosts skills by +50 instead of +30.
- Spellbound will now break on 2 hits instead of 3 to 6.
- Monk ability, Iron Body, now recycles every 300 seconds (down from 900) and has an improved description. The Monk’s mental strength also provides a secondary, albeit lesser, boost to Ethereal Armor by 500.
- Lowered the recycle of the Spearman ability, Armor Piercing Attack, to 120 seconds.
- Fire Storm (Flame Disciple) now recycles every 120 seconds.
- Ice Tomb (Ice Disciple) recycles every 120 seconds. Debuff is now named "Entombed".
- Lowered the recycle of Galewind to 60 seconds.
- Staggering Howl debuff is now known as "Staggered". Staggered now affects Ranged, Specials and Spells as well as Melee attacks. Staggered 2 now lasts 60 seconds, but modifies delay and recycle by 50%.
- Promote Vitality and Promote Intellect no longer share a timer.
- Lowered the recycle of the Guardian ability, Morning Dew, to 60 seconds.
- Snarl's debuff has been renamed “Frightened”, applies to Ranged and Spell attacks (was just Melee and Specials), and reduces the to-hit by 45 to 85% (up from 15 to 55%).
- Evisceration of Life (Reaver) now recycles every 120 seconds and shares a timer (50%) with Melee (Critical) abilities.
- Lowered the recycle of the Bloodmage ability, Exsanguinate, to 300 seconds.
- Lowered the recycle of the Healer ability, Full Heal, to 300 seconds.
- Lowered the recycle of the Spiritist ability, Allocate Health, to 120 seconds. The debuff now provides double-health, while the buff is now known as Diminished Health and is stackable.
- (Internal Only) More spider assets have been created or revamped for world building to convert certain areas to reflect its spider population.
- Debuff given by Spearman ability, Bind Weapon, is now called Disarmed.
- Spearman ability, Bind Weapon, has a much lower post-delay now and does 25% greater damage.
- Bloodskulks and Undead who follow the Spearman school no longer receive Bind Weapon, but instead receive a variant of it called "Disarm" at level 80 and above.
- Reklar’s Paralyzing Breath now has a slightly greater range. The debuff from the attack is now known as “Suffocated” and is only a 6 second stun (down from 15), but will now also effect flyspeed and will also do life damage over time.
- Ogre Rock Hauler ability, Crushing Blow, is now known as “Heavy Smash” and gives a 5 second stun called “Smashed” that caps both speed and flyspeed.
- Lowered the recycle of the Elemental Archer ability, Elemental Arrows, to 10 seconds.
- Silos have had their structure and construction models cleaned up.
- (Blight only) Test footprints applied to T1 & T2 ponds to determine if it changes how it displays.
- Adjusted the costs of Expert Tool formulas (some went down, others went up).
- Added clarification in quest "Prove Gangaf is Innocent" to specify what type of Automatons to loot Core Circuity and Intact Mainboards from.
- Fixed the directions from the Abandoned Camp in quest "The Final Frontier (Part 3)"
- Modified terrain above lair in community of Ga'pyr that may have been causing problems with building lairs properly.
- Lust for Blood can no longer be dispelled.