From a small chat in the Order Marketplace today -
There was the idea of having the myloc queen's hair usable for a tech - perhaps used in the making of another Mental Bane tech (useful for those who messed up with it before).
And then came up with the rest of these off the top of my head -
Myloc Queen - Myloc Queen Hair - requires x2 of the hairs and maybe some radiant essence orbs to make a mental bane tech (could be weaker than the one received from the quest)
Valkor - Shard of Bone - requires x2 of the shards and some radiant essence orbs to make a tech kit that, when applied, gives a chance to do a decent amount of pierce of spirit damage that heals the damage dealer for a portion of the damage done.
Reklar - Chipped Claw - requires x2 of the chipped claws and some radiant essence orbs to make a kit that, when applied, has a chance to apply a plague breath type debuff - though it would be a very, very weak version of Reklar's own. Also has a small chance to dispel.
Son of Gigaroth - Massive Kwellen Hide - requires x2 of the hide to make a tech kit that, when applied (only to armor?), has a chance to debuff an attacker with blighted thorns/brambles.
And so on for Fafnir, the AoP, and any other mobs I may have forgotten.
This started off as a wish to have a way for people to get another Mental Bane tech if they messed up on the first one without just giving a free tech (I know three people who have done so) - aaaaand I decided to extend it to include the rest of the epics that people hunt. The tech forms could drop form t5/6 named mobs or from a weaker equivalent mob of the boss - for example, the tech form to use the myloc queen's hair would drop of mylocs, the form to use SoG's hide would drop off blighted/berserk kwellens, etc.
Thoughts?