Blight Delta 260 has been applied to the Blight Testing Shard and includes the following additions, changes, and fixes. Please use this thread to post bugs only. Do not use it for discussion of changes. Non-relevant posts will be moved and/or deleted.
Use this thread to discuss this update: http://community.istaria.com/forum/showthread.php?29004-Blight-Update-259-260-Discussion
Adventure
- Allowed Power buffs will now stack with other Power boosts.
- Weapon Tech Kit: Virulent Venom technique can now be properly applied to weapons and scales.
- Blight Poison debuff no longer will no longer conflict with other dot_blight effects, but will instead conflict with other poisons (using the poison keyword).
- Group Instant Heal now recycles every 180 seconds (down from 300).
- Group Instant Transfer now recycles every 180 seconds (down from 300).
- Superior Heal now recycles every 180 seconds (down from 300).
- Blighted Armor, Dragon Scales, Jewelry, and Weapons no longer have any limitation on how the number of times an individual piece of equipment can be recharged. Blighted Equipment is now set to "Attune on Equip".
- Dragon's Gift buff now remains active on players even after logging out and back (like other Gift buffs).
- Barbed Bolt no longer requires a stance.
- Dragon's Determination buff is now known as Determined
- Fortify buff is now known as Fortified.
- Demon Blood Battle Axe, Demonskin Staff, Demon Flurry have had a facelift. They now use unique models.
Crafting
- Corrected the minimum skill rating for Dim Essence Construction Source and Sandstone Construction Keystones on the Grand Guild House.
- Journeyman Armor Dye Kit is now sold on the Feladan Alchemist trainer.
- Craft: Miner's Blessing now requires 33 bars.
Quests
- Corrected the descriptions for some Town Marshall quests.
- Quest "Rare Foods: Dinner? Impossible!" now requires you to be a level 95 Confectioner to begin it.
- Title: Expert Crystalshaper ability now properly points at the Crystalshaper school, not the NPC version of the school.
- Fixed a bug with quest The Town Marshalls of Istaria where it would automatically completed.
- Earn Title: Expert Crystalshaper quest is no longer repeatable.
- Town Marhsall: Haunted Ruins quest now tracks all the higher level mobs in the western deadlands, not just Kwellen, Shadow Tarantulas and Wraiths.
- Quest "Kerian's Quest: Learn how to socket a chest scale!" now properly refers to Ectoplasm, not Vapor.
Monsters
- Skeletal Warlords will now have stats at all levels in which they spawn.
- Indestructible Fyakki are now known as Ul'zilgat Flayers or Defilers.
- Split the two large spawn regions of Fyakki in the Eastern Deadlands into four (thereby increasing the quantity of spawns). They should no longer spawn inside walls or trees.
- Brittle Fyakki are now known as Bloodletter Savages.
- Cenotaph Guardians now have combat abilities, no spells, improved stats and resistances, and carry a weapon.
- Elite Bone Vindicator now fight as Rangers.
- Storm's Shadow now fights as an Undead Dragon.
- Guardian of Faces now fights as a Lava Golem.
- Ornate Chest in the Lesser Aradoth Deadlands now properly gives the "Strange Aura" effect. This Aura also has a description and is no longer dispellable.
- Fiery Dire Wolves are now known as Crimson Shredders and Ravagers.
- Adjusted the Zal'kuk spawns in the Fortress of Fire.
- A Tier 4 Chest will now properly spawn in the Fortress of Fire (instead of more Adepts).
- Adjusted the Fire Beetle spawns in Char.
- Forest Skulk Hunt-Master no longer gets a damage boost.
Other
- Loyalty Vaults now cost 6 Tokens each instead of 8 and up.
- The "Spring Festival Tent" has been renamed "Tavern tent" and is available during the summer festival also for this year to match the newly created lair chamber.
- The Food Merchant for the Summer Festival now sells the Tavernkeeper Hiring Permit needed for both the tent and tavern lair chamber.
- The spring event has ended and the NPC's have been moved on again, but the summer event has returned.
- Player built houses, shops, and storage structures are all now marked as "medium" in size so that they will not be able to be built on the Memorial Island plots. This should not cause any change to regular plots, which should all be classified as medium or larger in size.
- Resized and/or removed small plots from the following communities: Sandstone Bluffs, Guild: Amon, Guild: Immons, Guild: Sem, Guild: South Balzar. With the exception of three plots which are currently owned, this should remove the last of the plots which are under 1600 in size.
- Pets now have descriptions which should aid players in determining which pet is best for their needs.