Originally Posted by
Solitaire
Yeah, that is definitely a resolution issue. You can enlarge the resolution but have to make sure that every texture that is being used on the model is scaled up the same. Chest plates, highlights, stripes etc. And with that upscaling you would need to also modify the "offsets.def" file accordingly. It sets up an x,y coordinate in pixels for a smaller texture to be placed on top of the base texture. Eyes, teeth & claws, etc. It can be a pain to change the resolutions which is why I never did it with player characters.