Distances to resources working fine it seems, and to structures but not to mobs. Mobs will show the same distance as the last resource or structure you targeted, no matter how far/close they actually are.
Distances to resources working fine it seems, and to structures but not to mobs. Mobs will show the same distance as the last resource or structure you targeted, no matter how far/close they actually are.
Thanks for the report and thanks Zyrim for the big clue of Treant, Spiders and Pigs. I wasn't able to reproduce this until I tried those specific mobs. It seems the problem is mobs that are also considered resources that's causing problems. Normal mobs (that yield no resources) are working correctly.
Seems to be a bug introduced with a recent feature of adding Distance to resources. Devs will get it sorted out.
Last edited by Cegaiel; February 26th, 2016 at 07:43 PM.
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