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Thread: [Event] - Trick or Treat: Riddles and Seek

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    Default [Event] - Trick or Treat: Riddles and Seek



    A cool breeze rustles the trees who drop some of their last leaves on the ground in preparation for the cold winter ahead. As the red and gold leaf litter dances and swirls across the paths, living races of young and old visit the Fall Festival to dress up and participate in some friendly banter and exchange candies.
    However, also hiding among the colorful backdrop are some mysterious forces, beckoning the Gifted and offering them riddling clues once found, rewarding them with treats of their own… or tricking them with dangerous forces if the answers prove wrong.

    Walking back to your property, you hear a whisper in the brush or a call from the trees. Was that your name? Was that a question? Better find out…

    _______

    Welcome to a few hours of live server fun, Gifted! From 3:00pm EST until 5:00pm EST (unless we run out of riddles sooner!) on Saturday, November 4th, various “Tricksters” (Mobs played by GMs) will be scattered across the world, hinting their whereabouts in the Event channel in-game. If you discover them, they will give you a riddle. Is your Istaria trivia good enough to answer it correctly? The only way to know is to try!

    This event will be hosted on the Chaos server due to the fact that the variety of possible rewards and amount likely to be handed out make it hard, if not impossible, to host on the collective Blight server and transfer rewards to live. Chaos was chosen as it has the higher population. Order players are welcome to join through copied characters or temporary alt characters made for the event; rewards will be transferred to the main character on Order. (Please contact a GM during the event with your main’s name on Order so we can write it down!)

    The Game & The Rules
    • 3-5 Tricksters will be hidden across the world in non-obscure, but not obvious places. (Think: under Bristugo’s large tree) Every time a Trickster moves and every 10 minutes thereafter, they will write a hint to their location until found.
    • Once a Trickster is found, the Trickster will offer the first player to find them a riddle.
      • This player then has three tries to answer the riddle. Every subsequent incorrect response will garner a bigger enemy response. On the last strike, the player is instantly killed.
    • Once a riddle is solved or failed, the Trickster will relocate to another location to be found again with a new riddle (if the previous was solved) or the same one as prior (if not solved).
    • All ancient and adult dragons will be restricted from flying using the Juvenile Dragon Hatchling Costume, which allows gliding, to prevent bipedal players from being disadvantaged.
      • Any adult or ancient dragon not in costume when arriving at a Trickster will not be eligible for a riddle and will cause the Trickster to relocate.
      • Costumes will be given out every time a Trickster relocates in Genevia. While relocating, the GM will teleport to Genevia's landing pad and use a command to send the costume to any dragon in the area before moving once more.
    • All speed buffs are allowed.
    • Collaboration is allowed, but only the person who answers the riddle correctly will be rewarded. Splitting of rewards is up to player choice.
    • Tricksters will not be visible on the map as they will be considered mobs, but also be invincible. So usage of the map is allowed, but not very useful in actuality.


    Timing
    Time: 3:00pm EST - 5:00pm EST
    Date: November 4th, 2017
    Start Location: Genevia, nearby the landing pad
    Last edited by Sarsilas; November 3rd, 2017 at 02:14 AM.

    Avatar by Scaleeth

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