Originally Posted by
vasteel
Yes, it seems to me a bit that we skip the important thing, which is the inclusion of a large number of improvements lies mainly in the matter of humanoid classes, baubles, or what you would call them, only added to these classes more vigor, otherwise you have a case with dragons that have less this type of capabilities, this is a different character class based mainly on skill and slightly increased armor, they do not have a lot of buffs for casting on themselves, and the majority of it can cast on others. Baubles that were previously combined were more optimal boost for dragons than overboost on humanoid classes, I won't talk about where other classes get more improvements at once, that's another thing, but for dragons, it's a more painful change than for peds.
Recently, dozens of changes have got out of control, I ask for more reason and reflection in the next changes, make changes interesting, giving opportunities, but not harmful, like a few recently added changes