Why making a xtra huge map (takes ages to load) and why half of it seems underwater? The plains became azure.
Why making a xtra huge map (takes ages to load) and why half of it seems underwater? The plains became azure.
Vahrokh Vain - Ancient dragon level 100 adv 100 craft 34M of untainted, fireworks and other crap free hoard.
Isarion - Reaver Healer Spiritist, many craft classes.
Good question. [:S]
In the void.
Unity: 100/100 Lunus
It was probably easier than to fix a few bugs [^o)]
I assumed the colours were contor related so blue is just low ground rather than water. Odd I know but the way a map makers mind works is always a bit strange [Y]
Thank the gods for Pekka and his map pack . . . . [:)]
Before you criticize anyone, walk a mile in his shoes. Then, when you criticize him, you'll be a mile away. And you'll have his shoes.
I like the new map, just too bad the files are so big, and doesn't have trandalar.
I saved all the map files in 64 color PNGs, got down to a 13mb map instead of 39mb and that helps alot with map loading, but for trandalar I just use the old map which doesn't cut it.
There are currently 1 users browsing this thread. (0 members and 1 guests)