So far so good imo. Didn't see a drastic change in XP when a guildie and I took on 18 Giant Ice Beetles. Maybe we lost a little XP, but if we did it was minimal as far as I am concerned. Did have one of my guildies complain that he wasn't getting XP from the lvl 50 mobs up in the northern blight anymore. Granted he?s a rating 104, why he would ever get XP from them in the first place is a mystery to me. I don't care if you take on 1 or 20, they are half your rating, if you get any XP it should be below 100. He was getting 2k each for a pull of 15 prior.
All in all I like this change. Way to many high level players running around that have no clue as how to fight. Honestly if I have to tell a lvl 90 healer about his/her multiple IH Abilities, something is wrong, very wrong.
To the risk vs. reward thread earlier that said pulling 10 mobs is the same XP as pulling 20 mobs. You are kidding right? No where did they say they cap the "Overall" XP you get, just the XP you get from each Mob. And at twice the XP, that is still pretty healthy for those that can aggro a ton of mobs. That was the first thing a guildie and I tested last night with the Giant Ice Beetles as I mentioned above. Got good XP for thosehe and I both (rating 90 and 120 respectively), so having a hard time seeing why anyone other then those who wanted to go from 1-100 in 3 weeks of leeching XP would be truly upset with this change.