Blighters, test...

As v2.6 was such a mess, screw up really, with origin maps showing, loads of resources missing, I decided to make a v2.7 and v2.7 is double size compared to older versions but its worth it as now Cobals maps are visible and included.

Updates v2.7
[*]A test of Road Layer as it didnt work at v2.6 and I still dont know if road layers works as I havnt seen that layer since v1.3[*]Fixed a bug at maps[*]Added some silk spots.[*]Corrected severall bugs at Tier III-IV resources file[/list]


I included v2.6 updates here as they are soo fresh, well just 1 day old

Updates v2.6
[*]Changed from Trees old maps to Cobals new at Istaria[*]Skipped West isle map, so if you have personal markers there, send your personal map marker file to me at email and I correct it and send it back if you dont manage it. A WARNING: I will do the same with Tandalar soon, so dont put personal markers there but if you have, send the UIMapmarker.def to me from Horizon\prefs\<shard_char> folder.[*]Added shortcuts up at some mountains with arrows, one location is Chikonis center, another at Harton Valley and at Slate Crest.[*]Loads of Monsters[*]Loads of resources, a mega load of iron at Chikonis new builded Smelter/anvil[*]Loads of Tier II and III resources around harton Valley[*]Lavatube, Flame Isle, that is now open at Unity - Nice spot indeed.[*]Theres probably more...[/list]

DL the map pack from here and HCC too if you dont have it allready