...cute...
Originally Posted by Farb
...cute...
Originally Posted by Farb
Zzz...
[N][N][N] Lets get it done and out, too many other things in development are being held up by TG's own admission.
25 months waiting for expert CNF forms. Tired of the intentional deceptions and being kicked in the junk.
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Small problem with your statement. Yes Blight is the Test shard. Yes you play at your own risk. However, experience has it that even given the chance to help test most players will not participate more than in a cursorary role. And again it falls on the few that reside on the shard full time to do the testing.Originally Posted by Dragoniade
Case in point: when the shards were merged every player who had a character could have participated in the testing of the merger. However, after the first day or so of the test no or very few non-resident characters remained to help test.
That's not a problem with Dragoniade's statement, that is a problem with the test methodology (lack of, really) utilized by the devs. When you have a test shard, it is only one aspect of a well-defined and regimented QA process, a tool, if you will. The other aspect is utilizing the tool properly. To do that, they have to come up with testing scenarios and assignments, and offer them to the players. Any time a change goes in, they need to come up with a battery of test scenarios and assign them to testers who volunteer. It doesn't matter whether a particular tester is a resident or a visitor, as long as the test is done properly and thoroughly.
I, for one, and several of my guildmates were on Blight testing the merged world for several days during the test period. I crafted, I hunted, I hoarded, I explored. I have to say my testing probably wasn't very thorough, but then again, I had no idea of any specific things they needed me to test. I did everything I could think of to test, and then continued to goof off for several hours after that, looking for trouble. When I saw nothing more that had not already been reported, I went back to my "home" shard.
If a player wants to make Blight his home, that's cool! I tend to be a prolific tester, and if Blight was properly utilized as part of an overall well-defined and executed QA process, it would have been my second home. As it stands, I have a baby toon there, and don't spend a lot of time on him because I don't see the point when the tool lies fallow like so many other similar efforts in the game. I have volunteered to test the ARoP, but without a way to do that on Blight, there's little chance of it happening. I would also like to test a lot of things that come out as well, but I don't have the time to play a cadre of toons to veteran level on both Order (my home) and Blight, nor should that ever be considered a requisite for tester consideration. It is also one major reason why visitors do not stick around long to test.
Conversely, there is nothing saying that someone who lives on Blight has to test anything at all., let alone report anything. Thus, the argument could be made that even full-time Blight residents could do less effective testing than visitors who come there specifically and only for testing.
Erus Ex Universitas -- Erus Ex Istaria Guild Home
1. Fix what is broken. -- 2. Finish what is not complete. -- 3. Start something new.
I know exactly how I feel about this...Originally Posted by cauri_order
pretty **** nervous...
if it takes them this long between each "section" we're gonna have a lot of perturbed dragons out there waiting months between sections to get to the next part....
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