The following additions, changes and fixes were applied to the Blight shard on 21 March 2005. Note: as you will read, there are multiple additions/changes/fixes to several different schools and races, for clarity these notes are grouped by school or race, followed by general notes. Monk and Disciples · Numbing Cold is now associated with the Ice skill and will cause a 50% delay in enemy attacks, instead of the previous 10% delay. · Aura of Fire I damage has been increased from 1 ? 8 to 16 ? 18 which brings it into line with Cloak of Thorns IV. · Description of Monk ability, Special Attack Expert, fixed. · Spirit Form adjusted so that it no longer conflicts with Earthen Crust. Also, it now buffs Evasion by 1000 instead of Armor, preventing you from being hit rather than preventing you from being damaged which is more consistent with the ability description. · Updated description and effectiveness of Iron Body. Will now provide a 1000 point boost to Armor, but with a slightly longer recycle of 15 minutes. · Burning Fist damage increased to 56 ? 78 per tick to be more in-line with other flame attacks of similar level and fixed the damage keyword. · Spirit of the Monkey is no longer masterable. · Spirit Body is no longer on a shared timer with Smash and Cleave. · Raised the per tick damage of Firestorm from 25 ? 50 to 84 ? 101 to be more in-line with other flame Damage Over Time casts of similar level; also fixed the damage keyword. · Group Ice Armor is no longer masterable. Elemental Archers · Elemental Archers receive 10 Bow skill per level. · Elemental Archers receive 10 Armor Use skill per level. · Elemental Arrows (Flame Arrow, Ice Arrow, etc.) now have a 1 second delay. · Flame Arrows now convert damage to flame. · Ice Arrows now convert damage to ice. · Lightning Arrows now convert damage to nature. · Spirit Arrows now convert damage to spirit (note this does not make it ethereal). · Spirit Arrows now heal 100% of damage rather than 50% (chance to occur remains the same) Dragons · Dragon Breath of Fire has been changed to 30-second recycle time. The Area Effect was removed and will be replaced by a more powerful Area Effect Breath of Flame Burst (to be added at the next patch.) · Dragon scales now offer some basic armor protection. These values are by tier, with Tier 1 scales offering 5 points of inherent armor protection, Tier 2 10 points, Tier 3 15 points, Tier 4 20 points, and Tier 5 25 points. This change affects new and existing dragon scales. · Refreshing Breeze has been altered so that it will now overwrite all three spells of the Breeze line (Breeze, Rejuvenating Breeze and Quickening Breeze) of the same tier. · Adventure: Primal and Dragon Breath can both now be applied to Dragon Claws. · Statistic: Dexterity, Focus, Health, Power, Strength and Toughening can now be applied to Dragon Claws. · Marble Power Tail Scale level requirement adjusted to 90 from 80. · Various school and level updates for Dragon NPCs in and around Chiconis. · Base armor gain per level for Dragon Adventurers has been increased from 4 to 8. Tinkerers · Updated Gangaf?s Quest for Bronze Hinges & Gears to properly count both. · Updated Gangaf?s Quest for a Meat Pie to have better descriptions for each step. · Updated Gangaf's quest series which would not let you continue past the Iron Spanner quest. Races · Enhanced Bow now applies to base. · Enhanced Ice Magic now applies to base. · Enhanced Life Magic now applies to base. · Enhanced Magic Defense now applies to base. · Path of the Helian now applies Ice Resistance, Spirit Resistance and Primal to base instead of current. · Path of the Lunus now applies Flame Resistance and Tooth & Claw to base instead of current. · Updated Half-Giant Brawn to use the default augmentation icon General · Town Marshall?s Quests have been extended to 60-80 level ranges. · Uncommon and Rare Treasure Tables have been added to all monsters. · The Coin values of Backpacks adjusted, as previously they were inconsistent or missing. · Corrected Journeyman Two-Handed Sword Formula Requirements ? T3 Sword required 460 skill instead of 450. T4 required 660 skill instead of 650. · Respawn rate of Shining Wisps in the swamp increased. · Corrected Lord Oakwood to speak about the Tower of Nature instead of the Druid Tower · Quest: Defeat Gravier the Granite Golem corrected to direct you east instead of west · Elven Leadership will now stack with the Paladin's Aura of command. · Recycle time on the Guardian ability Wrack reduced from 15 minutes to 5 minutes. · Spun Sugar is again stackable. However, it will now consume itself when used. · Icon for Uncut Jasper corrected. · Expert Bolster Dexterity Potion and Expert Bolster Strength Potion corrected to ask for Ground Fire Opals rather than regular Fire Opals. · Bolster Strength V potion corrected to buff strength by 75 instead of 60. · Damage Shields will now properly apply damage for all hits resulting from multistrike or other multiple-style attacks. · Spirit Disciple dialog corrected to remove obsolete quests · Removed incorrect technique listings from Sandstone and Bronze Golem Fragments and from Flame Beetle Carapaces. · Named Golems and Massive Treants will now become rich resource nodes upon their death. · Gheniem the Peridot Golem will now appear as Peridot. · Expert Bolster Health Potion corrected to call for Shining Tensile Suspension instead of Shining Kinetic Suspension. · Tier 5 Blighted Items have been adjusted to be more desirable than before. Techniques · The Cleanse technique can no longer be added to a spell more than once.Previously, due to a bug, this technique could be added to spells multiple times. This change restricts ?Cleanse? to a single application on available spells.To clarify any possible misinterpretations, this change does not affect existing spells that already carry multiple Cleanses. · Description of Vital Defiance updated to better reflect what the technique does. · Technique Armor V now takes 2 Bloodfin Skulks instead of 2 Frost Hellhounds Manes. · Technique Smelting V now takes 2 Nahguk Ogre Jawbones instead of 2 Frost Hellhounds Manes. · Technique Foraging V now takes 2 Forest Oastic Sacs instead of 2 Frost Hellhounds Manes. · Technique Dragon Breath V now takes 2 Fiery Dire Wolf Fang instead of 2 Frost Hellhounds Manes.