I've made a list of issues that are killing the game for me, friends, and guildmates. These need to be looked into and remedied ASAP, please.
1) Missing / Intermittent Road Bonus. This has been happening for about a month now, and it is getting to the point where the Road Bonus does not work anywhere at all most of the time.
2) Crash-to-desktops. The only one that I have been experiencing recently, and it is chronic and repeatable, is when you have a storage structure inventory window open, and trade with someone, where the trade window overlays the storage window. The graphics get corrupted, and when you close it, invariably you CTD.
3) Character model bugs. Khutit<->Dragon form change bugs, where the brown placeholder dragon model and skin keeps getting overlaid over Dragons after they change back, or the "crest fringe" effect on Khutits after the change. Female Satyrs who are invisible or only visible in parts. These issues have been around a long time. The Dragon problem was due to a patch almost a year ago, and the satyr problems have been around since they were introduced.
4) Position error/prediction bugs. In a recent patch, the simulation is having a severe problem maintaining accurate positions for people. At times, someone's toon will walk off in the distance, sometimes in the middle of mobs, even though the other player is still standing right beside you. Other times, they won't move, even though they just ran out-of-range. This seems to be related to the simulation not updating movement in a direction to the other clients, but turning seems to force the update.
5) Probably tied to #4 above, starting to harvest a resource node sometimes responds with "You are too far away from the resource node to gather resources" or somesuch, even though you are standing on top of the resource. No matter how many times you try to start harvesting, you get the message. It seems to happen when you move straight towards a resource node from extreme range, and begin harvesting. Turning slightly fixes the problem and you can then harvest the resource.
6) Invisible mobs. This still is an annoying problem, as it happened to me again last night. Harvesting silk north of Aughendell, my Saris character starts to take damage. Nothing is visible in range. However, on my Dragon, I look over and see a spider attacking my Saris. This has been happening for at least 2-3 months now, and needs to be looked into.
7) Missing vault storage bug. This has been reported and diagnosed over and over since beta. I think the problem is now tied to specific items created before the issue was fixed ages ago, as not everyone has the problem now, even with the same types of items.
8) Backspace bug. This is a mild annoyance, but is an old bug. In a chat window, if you type text in the input field beyond the edge, causing it to scroll to the left, and if you make an error, then start backspacing, the text closest to the cursor starts disappearing; ususally, a few letters at a time, but it seems to get worse the more you correct.
This next one isn't game-breaking, but I think it can be safely done away with and people wouldn't notice.
9) Get rid of overburdening from harvesting. It really becomes a nuisance which gets me killed a lot in these resource fields populated by mobs. I end up splitting/deleting the overages more often than I keep them. From what I have been told, so do others. On a similar note, I would ask for some way to trade with someone that would automatically detect how much storage they have, and finish the trade without us doing extensive calculus in our heads with lots of trial and error just to transfer a load of material between two people. I wish it would work like the way you take material out of silos. You drag the whole pile out, and it fills up the available space. Actually, I would love to see all storage facilities work that way, which brings me to my last issue.
10) Fix storage structures to work consistently like inventories and vault. We just finished our guildhall, and I have been having fits organizing our guild chest. You can't place items in specific spots, you can't remove multiple items (though you can put multiple items in), you can't remove/place containers with items in them, etc. I about had a seizure dragging and dropping over a hundred items repeatedly when I wanted to move a bunch of stuff from one container to another via my inventory.