Well, this can't be posted in each race, but since AE is introducing more lore into the game, it seems fitting that each race has a race quest (based out of their town, and likely around level 40) to complete for improved racial abilities.
Dragons have their "Become a True Helian/Lunus" (aka Rite of Passage) so that is the reasoning for level 40.
The adventuring side should be more symbolic so a casual/dedicated player can complete it. It should be achievable by any class (single or multiclassing). Also, it should be rewarding asa solo series of quests or quests needing one other.
As for crafting, a bit harder but achievable based on one of three sequences of tasks - blacksmith / outfitter / scholar. So a character can opt for a blacksmith series of crafting tasks.
The reward would be an improved racial skill or a new one, keeping in mind Saris should not sprint faster/longer and Sslik should not regenerate faster.
[Just trying to get around a possible mentality of char. A has very hard quest so char. A gets a lot ofhelp to get him/her through it -the quest couldlose the lore/reasoning behind it.]