Disclaimer: All comments made in this post, refer to the experiences of one player on the Chaos shard, and in no way reflect every chaos players views.
An interesting comment was made by Nathan Knaack over at MMORPG.com in an article about how to make permadeath workable in MMO's.
He said, "Anyone can set the forums on fire with post after post about what doesn?t work; it takes an intelligent and creative community to actually work together to pick up the pieces and assemble a working system."
I think he makes a fine point there. Too often, we have posters here that basically only post about what they don't like about what gets implemented. We all have dislikes that we could voice, but anyone can do that. And do that too much, and your comments are in danger of becoming common, not constructive.
I believe we have an intelligent and creative community, that because of waiting so long to see positive changes, have become bitter and combative. If there is no immediate and obvious reward for an event or quest, few want to take part anymore. Perhaps as some have said, the current event will turn out to be just a wack-a-mole event. Or perhaps it will be much more. Time will tell. To draw conclusions now, would be premature.
It is very true, that currently, we have little to work with, to assemble the community we once had. We are all just leveling as we wait for something new. For some, this is zen like and works well as an escape. For others it's a source of frustration. In a world designed for high level multiclassed players, new players are finding the challenge of the mid-levels just more grind without reason... ( according to comments made to me ) Even high level players are becoming jaded by the experience. And after gathering the 20,000th disk load of ore, are wondering why are we doing all of this?
"Community", herein defined as the banding together of the entire shard toward a common goal, looks like a thing of the past. However, cooperation is still alive, and shown every time daknor, reklar, or sog et al, are taken down, or when structures go up. All we need now, is for the Developers to finish content that connects all players on a shard to a common goal, to see the community come alive once more.
Players come and go. That is just a part of any mmorpg. Game mechanic get adjusted or changed, once valuable items fade from popularity, opinions are voiced, and issues raised. In the final analysis, it's up to the developers as to whether or not the game survives. Hopefully they listen to the numbers more than the simple comments about what's wrong. Opinions about what is "wrong" are totally subjective, the number of subs is not. If what they are doing causes the subscriptions to drop, then they quickly need to find out why and fix it. At one point they seemed to have a clear idea of what they wanted the game to be. Today that vision is blurry. Next month Oblivion gets released, in April comes D&L. Will this affect HZ subs? I hope not, but that depends on the Dev's. Let's hope they don't let the numbers slide.