Since I have been asked, here is how I made dragons invisible... all standard disclaimers apply
In your C:\Program Files\Tulga Games\Horizons\resources_override folder, create a new folder called definitions and inside that one called characters.
Now create the folders
(sorry for the code block, but vB code did weird things with the paths)Code:C:\Program Files\Tulga Games\Horizons\resources_override\definitions\characters\dragon C:\Program Files\Tulga Games\Horizons\resources_override\definitions\characters\dragona_u C:\Program Files\Tulga Games\Horizons\resources_override\definitions\characters\dragonj_u
Find the corresponding folders in C:\Program Files\Tulga Games\Horizons\resources\definitions\characters and copy the files dragon_u_char.def, dragona_u_char.def, and dragonj_u_char.def into the folders you just created in resources_override\definitions\characters\
Open resources_override\definitions\characters\dragon_u _char.def in Notepad, and find near the top where it says
string list baseModelList =
{
"dragonu_u_skeleton_adult.gr2"
}
Change this to
string list baseModelList =
{
""
}
and save it. Repeat for the other two .def files
Now log in and port to Bristugo to test it. There's always a big dragon sitting on the pad there . You will see shadows and names to tell you where they are, but no longer will you have to feel your way out from inside the beasts . Since you can no longer click on a dragon to select it, you can use /select DragonName instead.