Well, after being in my first Epic fight with Reklar today, I don't think that the problem is with Camping.
2 groups.
Group A with 5 dragons, 2 healers and 1 cleric.
Group B with 2 dragons, 1 healer, and 1 paladin.
Reklar spawned right on top of group A, but group B was able to pull/damage Reklar by a difference of .03 seconds according to some log comparrisons.
Battle began at [04/24/08 11:45:00]
Almost fully 2 minutes later, the Paladin makes it to Reklar and within the next 30 seconds he deals out 40,460 points of damage.
[04/24/08 11:46:53] XXXX hit General Reklar Plaguebearer with Multistrike IV for 2132 Reklar Slayer damage.
[04/24/08 11:46:53] XXXX hit General Reklar Plaguebearer with Multistrike IV for 1840 Reklar Slayer damage.
[04/24/08 11:46:53] XXXX hit General Reklar Plaguebearer with Multistrike IV for 1894 Reklar Slayer damage.
[04/24/08 11:46:53] XXXX hit General Reklar Plaguebearer with Multistrike IV for 1511 Reklar Slayer damage.
[04/24/08 11:46:57] XXXX hit General Reklar Plaguebearer with Critical Strike for 9082 Reklar Slayer damage.
[04/24/08 11:46:58] XXXX hit General Reklar Plaguebearer with Cleave for 5210 Reklar Slayer damage.
[04/24/08 11:47:06] XXXX hit General Reklar Plaguebearer for 1762 Reklar Slayer damage.
[04/24/08 11:47:06] XXXX hit General Reklar Plaguebearer for 1990 Reklar Slayer damage.
[04/24/08 11:47:08] XXXX hit General Reklar Plaguebearer for 2514 Reklar Slayer damage.
[04/24/08 11:47:11] XXXX hit General Reklar Plaguebearer for 124 slash damage.
[04/24/08 11:47:11] XXXX hit General Reklar Plaguebearer for 124 slash damage.
[04/24/08 11:47:13] XXXX hit General Reklar Plaguebearer for 92 slash damage.
[04/24/08 11:47:13] XXXX hit General Reklar Plaguebearer for 92 slash damage.
[04/24/08 11:47:16] XXXX hit General Reklar Plaguebearer for 92 slash damage.
[04/24/08 11:47:16] XXXX hit General Reklar Plaguebearer for 93 slash damage.
[04/24/08 11:47:18] XXXX hit General Reklar Plaguebearer for 100 slash damage.
[04/24/08 11:47:18] XXXX hit General Reklar Plaguebearer for 113 slash damage.
[04/24/08 11:47:21] XXXX hit General Reklar Plaguebearer for 1667 Reklar Slayer damage.
[04/24/08 11:47:21] XXXX hit General Reklar Plaguebearer for 1870 Reklar Slayer damage.
[04/24/08 11:47:23] XXXX hit General Reklar Plaguebearer for 2017 Reklar Slayer damage.
[04/24/08 11:47:23] XXXX hit General Reklar Plaguebearer for 2128 Reklar Slayer damage.
[04/24/08 11:47:26] XXXX hit General Reklar Plaguebearer for 2003 Reklar Slayer damage.
[04/24/08 11:47:26] XXXX hit General Reklar Plaguebearer for 2010 Reklar Slayer damage.
[04/24/08 11:47:26] General Reklar Plaguebearer has been killed.
Please note that there were other actions in the midst of all that, I've just included the Paladin's damage.
I don't see the culprit here as campers (both groups were waiting for the spawn). The damage dealing Paladin is not to blame. Instead, the real problem here is a newer player's inability to get an item as powerful as a Boar's Hide Mask. This single item makes a huge difference when fighting against epic mobs. Of course player skill comes into play also.
Hopefully, with the addition of the Blighted Labrynth and some T6 content, we will see some items that will level the playing field. Until that time, I now understand why some people don't even try to camp the epics. You can't see a .03 second difference in real time combat. And once engaged, a player (maybe Paladin in specific?) with a BMH is going to deal out enough damage to take the kill. Shoot, there were 2 minutes before he engaged. Once group A engaged, the Paladin could have been alone and still out-damage the 5 dragons and taken the kill.
Do we need to attack the players and force them to share? Of course not. It's not their 'fault' that they have gear that newer players can no longer get. It's just a fact. If I had a BMH, I'd use it at epic fights. Who would handicap themselves by NOT using it?
The argument of some players getting multiple epic items and not selling or sharing? Some players have multiple characters and want each epic item for each character. Why not? I've also been told that it can take months to get all the pieces to complete even a single item since they come in random pieces.
Anyway, that's my take on it.
Some cheating going on? No.
Someone not sharing? Yes. But I didn't read in the EULA that we had too.
Some inequality here? Yes. But only the Devs can correct that, and not by nerfing what already exists.
PLEASE! Don't turn this thread into a firestorm that will get locked.