An idea I about crystals I had one night. On a whole crystals are not that hard to get. I thought that if players could craft crystals in some form the "normal" crystals that are droped by undead could have thier drop rate reduced. This (( new crafting school or crafting branch) would be for Dragons only, but as you will read it will require a number of bi-ped crafted resources. The player made crystals will decay and will players will not be able to use them ( for exp gain or for the effect of 'eating' the crystal), with that players will still want to go out and hunt for the 'normal' crystal droped by undead. since they will not decay and can be used if the player so wanted to use them.
All crystals decay and cannot be recharged, cannot be used (so no consumed crystal effect or exp gain), can be crafted in 3 versions (mild, strong or potent) that have a different amount of charges : mild is the basic crystal, strong requires twice the resources to be crafted, and 3 times the amount of resources for the potent one. (( all amounts listed are for a Mild crystal.))
Stat crystals :
6 formulas, 1 per statistic :
Formula
Requirement (minimum – optimal) : crystalshaping skill
(beginner) Strength crystals
(Tier-1)x 200 - (Tier)x 200 + (Tier-1)x25 (1-200 for T1)
(beginner) Dexterity crystals
Strength crystal req + 20 (20-220 for T1)
(beginner) Power crystals
Strength crystal req + 30 (30-230 for T1)
(beginner) Focus crystals
Strength crystal req + 50 (50-250 for T1)
(beginner) Armor crystals
Strength crystal req + 60 (60-260 for T1)
(beginner) Health crystals
Strength crystal req + 80 (80-280 for T1)
Each formula produces a random stat crystal, which can be : Armor, Weapon, Tool or Jewellery of the said statistic.
The crystal are :
Resources needed for 1 crystal :
- +(10xTier +5) statistic (+15 for T1)
- 500/1000/1500 charges
- 200xTier hoard value
· 10 unfocused azulyte (Viridian fir T1, Cerulean fir T2 and so on.)
· 10 imbued gems
· 10 dark/radiant unfocused azulyte
The gem required is tied to the current Stat crystals in the game. For T1 garnet for the power/focus, Malachite for the str/dex, and Turquoise for the armor /hp. Then Dark azulyte is needed for dark crystals (Strength, Power and Health) while Radiant azulyte is needed for light ones (Dexterity, focus and Armor).
Imbued gems are a new item and made of:
The imbued gems formula requires (Tier-1)x200 Transmutation to be scribed.
- 1 Cut gem
- 1 Purified orb
In example, for a light opal crystal, you’d need:
Cogs
- 10 unfocused Titan Azulyte crystals
- 10 imbued Opal (10 Opals + 10 Purified Bright Orbs)
- 10 unfocused Radiant Azulyte Crystals
2 formulas:
Formula
Requirement (minimum – optimal): crystalshaping skill
(Beginner) Basic Cogs
(Tier-1)x 200 - (Tier)x 200 + (Tier-1)x25 (1-200 for T1)
(Beginner) Advanced Cogs
Basic Cogs req + 100 (100-300 for T1)
The Basic Cogs formula would produce the level 1,20,40,60,80,and 100 cogs, while the Advanced Cogs formula would produce the level 10,30,50,70,90 cogs.
Basic Cogs :
The crystal are :
Resources needed for 1 cog :
- Same stats as the current cogs, but can’t be used.
- 500/1000/1500 charges
- 200xTier hoard value
· 10 unfocused azulyte (Viridian fir T1, Cerulean fir T2 and so on.)
· 5 imbued Tricut Gems (Rough tri-cut for T1, Faceted tri-cut for T2 and so on.)
· 5 tinkering gears (Bronze for T1, Iron for T2 and so on.)
· Same comps as for the boon, bounty, blessings techs. And what the Tier 4, 5, and 6 would be.
Imbued tricuts gems are a new item and made of :
The imbued Tricut gems formula requires 100 +(Tier-1)x200 Transmutation to be scribed.
- 1 Tricut Gem
- 1 Purified orb
(100 min skill – 300 max skill for tier I )
In example, for a shining spellcrafter’s cog, you’d need :
Advanced Cogs :
- 10 unfocused Crimson Azulyte crystals
- 5 imbued Flawless Imbued Tricuts (10 Flawless Tricuts + 10 Purified Shining Orbs)
- 5 Mithril tinkering gears
- 33 Marble Bricks
The crystal are :
Resources needed for 1 cog :
- Same stats as the current cogs, but can’t be used.
- 500/1000/1500 charges
- 200xTier hoard value
· 10 unfocused azulyte
· 10 imbued Tricut Gems
· 10 tinkering gears
· Same comps as for the blessings
In example, for a Bright Confectionner’s cog, you’d need :
Speed and Velocity crystals
- 10 unfocused Titan Azulyte crystals
- 10 imbued Brilliant Imbued Tricuts (10 Brilliant Tricuts + 10 Purified Bright Orbs)
- 10 Cobalt tinkering gears
- 125 Rosemary
1 formula :
Formula
Requirement (minimum – optimal) : crystalshaping skill
(beginner) Hastened Crystals
150 +(Tier-1)x 200 – 150 + (Tier)x 200 + (Tier-1)x25 (150-350 for T1)
The Hastened Crystals formula would produce Speed and Velocity crystals.
The crystal are :
Resources needed for 1 crystal :
- Tier x3 Speed/Velocity
- 750/1250/1750 charges
- 200xTier hoard value
· 10 unfocused azulyte Crystals
· 10 imbued Tricut Gems
· 10 tinkering springs
· 5 raw (tainted for the velocity one) essence
· 5 crystalized necrofly wings
crystalized necrofly wings are a new item and made of :
The crystalized necrofly wings formula requires (Tier-1)x200 Preparing to be scribed.
- 1 Necrofly Wing
- 2 Sugar
In example, for a Glowing Crystal of Speed, you’d need :
Res/ward crystals :
- 10 unfocused Amber Azulyte crystals
- 5 imbued Beveled Imbued Tricuts (10 Beveled Tricuts + 10 Glowing Shining Orbs)
- 10 Steel tinkering Springs
- 5 raw Glowing essence
- 5 crystalized Green necrofly wings
7 formulas :
Formula
Requirement (minimum – optimal) : crystalshaping skill
(beginner) Magic Armor resistance crystals
75 + (Tier -1)x200 – 75 + (Tier)x200 + Tier x 25
(75 – 275 for T1)
(beginner) Magic Jewelery resistance crystals
(beginner) Magic Tool resistance crystals
(beginner) Magic Weapon resistance crystals
(beginner) Invulnerable crystals
125 + (Tier -1)x200 – 125 + (Tier)x200 + Tier x 25
(125 – 325 for T1)
(beginner) Impenetrable crystals
(beginner) Indestructible crystals
magic resistance crystals :
The 4 magic res formulas produce a random Armor/jewellery/tool/weapon crystal (depending on the chosen formula), which can be : energy, Ice, Fire, Spirit, Mind, Nature, Blight resistance crystals.
The crystal are :
Resources needed for 1 crystal :
- +(10xTier +5) resistance/ward (+15 for T1)
- 500/100o/1500 charges
- 200xTier hoard value
· 5 unfocused azulyte Crystals
· 5 imbued Tricut Gems
· 10 Dark Azulyte Crystals
· 2 Blight Cores
In example, for a Glowing Resistance Armor Crystal, you’d need :
· 5 unfocused Amber azulyte Crystals
· 5 Beveled imbued Tricut Gems
· 10 Dark Azulyte Crystals
· 2 Glowing Blight Cores
melee resistance crystals :
The 3 melee res formulas produce a random Slash/Crush/Pierce resistance crystal (depending on the chosen formula), which can be : Armor/jewellery/tool/weapon crystals.
The crystal are :
Resources needed for 1 crystal :
- +(10xTier +5) resistance/ward (+15 for T1)
- 500/1000/1500 charges
- 200xTier hoard value
· 5 unfocused azulyte Crystals
· 5 imbued Tricut Gems
· 10 Dark Azulyte Crystals
· 1 Short spear/ Mace/Long sword
· 1 large Shield
In example, for a Pale Crush Resistance Crystal, you’d need :
· 5 unfocused Cerulean azulyte Crystals
· 5 Faceted imbued Tricut Gems
· 10 Dark Azulyte Crystals
· 1 Iron Mace
1 Iron large Shield
Me and Zexoin worked on this idea and this is what we came up with. Looking forward to any and all feedback.