these "island specific" slates and silvers for the quests, i dont know what the name of it, i was told these are "satyr islands" which is no names printed on my map.
after RoP, i tried to flew, but i see "red haze" wall blocking, and took different way, and got on Dahibi, but there no way for 50ish lvl can gather the nodes gaurding by 90ish lvl mobs and very dense.
not possible to avoid without fighting.
it seem it wasnt fair or doesnt make sense for "pre-patch" quest were done during t2 level phrase, and late commers had to wait around 80-100 lvl to finish that quest, and it is worthless.
why werent those quest get move or modified or upgrade to t5 resources for proper level challenges?
i am sure this issue get ignore by dev team, and for how long has been that way?
please explain why? was those quest too powerful for t2 resources to be gaurded by t5 mobs?
i am bit confused here, why getting the quests at 20ish level, and not able to get there without flying which you get at 30-50lvls?
also wonder why it was so thick of mob density.
geez, LOL! you would need army of dragons and other high powered bi-peds to clear for you to gather T2 nodes.
it not possible for 20ish level and not having to be 1-shotted.
so what going on?