Actually AE said [ in post about evasion not effective at high lv ] that mob classes were set to gain skill/power at a rate that equalled the use of techs and buffs commonly possesed by players of that level.Originally Posted by AAO
Am I correct to assume you were in cargo gear that was teched for craft and your jewelery was as well? Even if not I disagree that "single lvl 91 mob should not be able to kill a lvl 100 healer EVER" and I say this as a healer. Healer is far more effective at keeping others alive than themselves (7 evasion per level, 8 armor use/lv, 8 shield/lv). As to any comparison to a shaman, they are not shaman..period. I would sayskulk are just an example of how underpowered most mobs are.Originally Posted by gusi