Good thing that isn't the reason for these changes then.
I must admit that, with a strong DAoC background, i was quite baffled the system allows that many stuns with no stun immunities. For example in DAoC even a 2s stun would give you after expiration a 60s stun immunity buff.
I agree, that would be ideal. Unfortunately I don't have the tech to do this... YET. If or when I do I'll certainly be adding it to both monsters and players.
Remember it's a PVE game, you cannot get adrenaline rush from pvp so what's left? Venture amongst the undeads and various other nasties that can and will kill you.
Yes, but perma-stuns are not the way to do this. If they were then the big MMOs would do it, but they don't. Better monsters, better mixes of spawns, etc should be what we are going for instead.