A secondary thought.. A summoning-based repeatable would be interesting. Perhaps building off the whole % chance of extra stuff, either different effects, extra damage, perhaps a tumbling chance (ie 30% chance for X, 15% chance for Y, 10% for Z, so that it can do a variably high number of hits on rare occasions, etc.) - it might open up more depth for sorcerer and also give KoC an option to mingle a bit more magic into their style.