Originally Posted by
Alisto
The game was also designed with an epic system based on RNG loot drops (redesigned), abilities with long cooldowns (many of which have been lowered), epic items that weren't worth getting (they're being buffed), GR on a 15 sec cooldown...*cough* Not to 'kill the interpreter' here, I just like how you put it better than Guaran did xD
'It was designed that way' is essentially a statement of reality. Yes. The game is currently like that, but I don't know any place where that means it automatically gets a pass to always remain that way.
Anyway...
I think that the game would benefit from the removal/change of Armor Use. Its removal/change would allow bipeds to wear slightly higher level armor than they normally could/alleviate some of the burden with multi-classing, which I think is needed. I'm currently leveling a biped and had 4 schools at lv20, for ar ating of around 27. Fully teched armor (not fully teched jewelry because I'm lazy, but did have jewelry), and a fully teched, up-to-date casting staff. TPs were allocated appropriate to what I was doing, armor was the best I could wear. Spells were all up to date as well (although not teched. Really, it'd provide a negligible bonus.). And yet the character was having immense difficulty with fighting mobs at lv20. For the record, is was a little piggy things south of Bristugo. I don't know if it's 'intended' that, as a rating 27, I should be struggling with someone well below that rating, but if it is that is extremely irritating, to put it gently.
Whoops (this is me looking over my text before posting, weeee \o/!) Almost forgot...My biped had warrior, mage, cleric and sorcerer. So, one prestige school to 'main' in, one for heals, one for spells, one for melee stuff.
Later I was hunting with a friend, who was only using the warrior class. They had a MUCH easier time surviving and dealing damage than my caster did (not to mention two to three times the armor I had). It feels like it's required to have a crafting school with a level much higher than your adventure class in order for casters to be sufficiently able to survive.
Some background to the above- after training multiple (around four?) bipeds well into the higher ratings using my dragon to smish stuff, I decided I'd try it the 'normal' way, just to see how it was. I have far more resources to stuff into my little biped than most new players, and am far more likely to know what I'm doing. The conclusion I seem to be nearing is that there's a bunch of stuff wrong/ridiculously outdated/pointless/...take your pick, with biped lower levels, and among the wrong stuff is how armor use works.
I won't go too far into it, but - character might(total effectiveness) comes from a variety of different places. Jewelry, crafting, mastered skills (multi-classing), current class, ARMOR...lots of places! From playing my higher level bipeds (rating 150 up to 240), it seems that the balance of power gain between all those lots of places is very out of whack, and then differs between schools (I duoed epics with a NAKED healer, for example, and didn't notice a significant heal increase once I got them a bunch of armor)
Would be nice to know the following:
Why did a pure warrior, who at the time didn't have ANY healing schools, only had updated armor going for them, out-tank and out damage my more multi-classed caster, who should've been by rights far stronger?
How many schools am I expected to take in order to be effective against mobs my own rating while leveling, no matter which of the schools I happen to be in, and why is it that number of schools?
How effective are single schools expected to be and why? I've found some schools EXTREMELY lackluster *cough*xbowman*cough*, yet others look super fleshed out and give me 'that looks well designed!' squeals of glee *COUGHACK*bloodmage*ahem*
Why is armor use even there in the first place when there was a level/quality(quality being, plate vs cloth) requirement and restriction already in place? What justified what is effectively further weakening/increased difficulty of low level bipeds when (it seems) it's already painful enough?
I'm going to stop typing before I lose track of what I'm saying /o/