Logikality, you may have forgotten about all the posts that said that Cobalt was a royal PITA, and needed to be made more friendly to the playerbase. ( so in actuality, we were involved )
However, Mith being "too easy" carries with it other game affecting aspects that needed to be addressed as well. Part of the reason we have so many wanting "Elder Game" content, is because they are running out of levels to gain. Mith makes doing this much too easy and needed to be changed from the developers perspective.
To be sure it's a bold move on the Dev's part to make a change like this. But even with all the noise, most will adjust, and if they see long term growth from such like changes, most will realize it and support it. As you drive your car down the road, you MUST switch gears, or be left behind. So we all do well to ask ourselves, can we switch gears too? If a change comes in that affects us, do we adjust to it and move forwards, or refuse to get out of second gear? Those that adjust continue to have fun.