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Type: Posts; User: Gunnyr

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  1. Re: What Keeps you here if you don't like the new istaria?

    Friends and...to a point...crafting.
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    Re: How many are active players?

    I'm still here on Order (formally a Spirit-dweller)...
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    6,291

    Re: How many of you truly miss the old Istaria?

    I miss the old days, more so due tolost friends and undiscovered places. Definitely miss the old resource spawn system.
  4. Re: Devs ~ nice job with the bug fixes today on Blight

    Good job on the fixes devs. Definitely the way to go.
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    Re: yay blight updates/fixes

    Now this is the type of stuff I was ranting about. Good job devs, all these fixes will definitely set things in the right direction...especially the quests for craft trainersand cosmetic changes.
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    Re: To the Devs: What do you need from us?

    Well I've had free movement turned on for awhile now and still have the bugs, so the workaround doesn't always work.
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    Re: Feedback on Changes to Multiple Enemy Experiance

    Well if you haven't seen my other threads on the devs lack of Priorities maybe you should be the one who needs to get a clue ;).

    We have tons of "GAME-BREAKING" bugs that need to be fixed and...
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    Re: Can't heal while fighting?

    Yup this problem has resurfaced, happenned to a few of us on Trandalar Sunday Night. While the old arrow key work around helps sometimes there are still many times it won't. We were taking numerous...
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    Re: Ambition and Lvl 100

    On player counts the average on weekdays has been 180-200 with200-300 on weekends while a month ago we had an average of 200-300 on weekdays and 350-400 on weekends. While to many it doesnt seem that...
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    Re: Ambition and Lvl 100

    I have to agree with Kulamata here, ANY accounts that quit the game are a loss to the entire playerbase and closer to a loss of the entire game. We've seen it before and we'll see it again. Getting...
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    Re: Devs: A Solid Method for Player Input

    Vahrokh,
    There are many problems with making IRC the one way to go, the least of which is the limitted possibilities of a player actually being in there when a specific problem he worries about is...
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    Re: Devs: A Solid Method for Player Input

    Pharcellus, the problem with most polls and studies are that they fail to be presented to all parties affected or they're limitted or random polls that only reach the hands of some of the parties...
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    Re: A simple solution to a tough problem.

    People miss the obvious problems with item decay. If full item decay were implimented we'd have to follow other games agendas for it to succeed. With item decay ALL CRAFTABLE ITEMS MUST be sold on...
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    Devs: A Solid Method for Player Input

    With all that's been going on this week in proposed game changes and discussion of where priorities should lie it seems we're missing a true way of polling the playerbase. A small percentage of the...
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    Re: Feedback on Changes to Multiple Enemy Experiance

    Call me old fashioned but I like reporting my bugs through the old-fashioned route (that's what trouble tickets are for I hear). IRC has always worked like crap for me and I tend to find it not very...
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    12,595

    Re: Feedback on Changes to Multiple Enemy Experiance

    Nice to see the ones talking about lack of community usually tend to be the rude ones screaming nerf.

    As it stands now we have a completely broken game which can't seem to get fixed no matter how...
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    Re: Feedback on Changes to Multiple Enemy Experiance

    Well one thing I think needs to be added to the change is never let more monsters aggro you than you can gain xp for through multi-enemy. Why should we gain no extra xp for the extra monsters that...
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    Re: A simple solution to a tough problem.

    First off Aamer in a perfect world you may be right that this change could help but we're not living in a perfect world. On any given night we see between 200 and 300 visible players on Order. (Just...
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    Re: A simple solution to a tough problem.

    Why do people make this a bigger issue than it is on every game I play/have played.

    Since the birth of mmorpgs the pawnie has been the main moneymaker for those who don't enjoy hunting/prefer...
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    Re: A simple solution to a tough problem.

    *Applauds Smeglor* Now this truly rocks!!!

    Any chance we could see a way to sell item sets (say armor, cargowearor jewelry in particular) on a consigner as 1 item (a complete set) sometime in the...
  21. Thread: Nill Gather

    by Gunnyr
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    827

    Re: Nill Gather

    This is almost like the problem I was having yesterday. I was actually gathering the materials (slate) but they were disappearing when I made them into brick.
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    Order Shard Wonky?

    Is Order shard wonky for anyone else?

    I keep getting a message of "must wait before accessing a storage structure again" at Mahagra vault and have lost a ton of slate (its disappearing when I go...
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    Re: Greetings All, A couple of questions...

    Skype is a great program, great sound. It also doesn't seem that big a drain on fps. The only limit to Skype is 6-people in conference at a time. It actually sounds better than my phone [:D]
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    Re: How many of you have tried WISH beta?

    I have to say Peaches hit the nail right on the head here for me too. The interface isn't...hmmm what word am I looking for here...appealing...comfortable...sane...PnC definitely doesn't make for a...
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    Tier 3 Gems Mising From Aughendell Mines

    The gems are either missing or not respawning, devs if you could please help.
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