I've been away from this game for a very long time, and I'm wondering whether it would be worth returning to it. So far, I have 2 characters, 1 lvl 100 dragon and a low-level Saris.
There are some...
Type: Posts; User: JDavidC
I've been away from this game for a very long time, and I'm wondering whether it would be worth returning to it. So far, I have 2 characters, 1 lvl 100 dragon and a low-level Saris.
There are some...
OK, what DPS can a biped pull compared to melee dragons spamming GR? I need numbers here, preferably with screenshots.
That's a bit of an extreme example, but yes, it alters not just class...
No, it is not an opinion, it is a basic fact that levelling ONE adventuring class on a dragon would be quicker than levelling ALL adventuring classes on a biped. The changes I propose do not 'mess...
No, I'm just stating facts. Only one adventure school means players max out far quicker than with a biped (one solution is to roll a biped toon as well and go with that, but not everyone might want...
Um... do you mean Gold Rage? What I meant was applying a buff/debuff on changing class that effectively renders the ability gained via a quest useless until switching back to the class where it was...
Dragon players need alternate classes, rather than trying to buff an existing class. DRAG is strong enough as it is. Being able to switch to another class would require said class to nerf/disable one...
My suggestions were to allow multiclassing to occur in the first place. To do that, some way of effectively disabling some abilities gained via ability quests in DRAG are needed, otherwise you would...
That would still be overpowered. Dragons could spec full T&C/primal, and switch between two types of destruction, magic or melee. Amon already said no to this. There's a reason I want this stuff...
I would like to see a special 'buff' that cannot be removed applied to a dragon that changes to another adventuring class. This is a debuff in disguise that nerfs the smeg out of Gold Rage, depending...
One thing I've noticed on my new biped (I have an ancient dragon) is that I often have a lack of buttons to press during combat, meaning a large amount of time is spent autoattacking, which can get...
OK, here's a mad idea then, seeing as quested abilities are stored as hidden items in a player's inventory. Have hidden inventory slots in a player's bank that they cannot access, and place abilities...
I like the idea, my inventory often gets clogged with far too many forms I can't use, having them in stackable chests of a specific type would at least reduce the amount of slots needed to store them...
As far as the only Adventure class we have is concerned, dragons are melee DPS with slight hybrid healing/tanking abilities. Magic single-target DPS is just awful compared to melee. Getting lots of...
Actually, Gold Rage speeds up the fights so dramatically that you save a lot of time, time that can be spent racking up more hoard. Gold Rage pays for itself, and then some. TBH, once you get to...
I decided to make a suggestion using a ticket, and the reply I got recommended I post it here.
To add to this, I'd say Gold Burst (definitely shared with Gold Rage if multiclassing is not on the...
Now we just need EI to hire DB and Amon and I may reconsider cancelling before the end of the billing month. Right now I'm trying out EVE online and it seems pretty good.
Let's just say I'm VERY surprised at the massive opposition to this idea. Since when did being an advocate mean you had special powers? It could be something as simple as EVE Online where you simply...
Grr, I hate making grammatical mistakes. That aside, I still think different servers for different types of play would be a good idea. Personally I think dragons can't even go near humanoids without...
100 lives only? I'd rather they had servers with different rules for different types of player. D2 hardcore mode is fun, but for an MMORPG, having you character destroyed forever would cause most...
The vote I cast was based on what happened recently, around the time that the boards were put into full moderation. I'm not sure how much more I can say if I want to respect the wishes in the last...
Well, I really think EI have just dropped the ball on the staff issues. Not keeping any of the original devs around (but just the odd maint person), especially if there's a proprietary programming...
Well for dragons...
Helian - Power
Lunus - Strength
Although for those people that chose paths based on RP reasons instead of gameplay reasons like I did, we may want the choice of the other...
As far as fighting a mob 40 levels above you and winning, well, let's just say I was able to fight a mob 33 levels above my dragon and still win, using normal teched armour scales, no PV or anything...
I only have a dragon, but at least Spiked Scales (which is an ability instead of a spell) seems to scale well (and we can only do it on ourselves and have it up half the time). Maybe the code used...
OK, how about this? Add options that allow people to specialise in a few different crafting schools (non-reversible). Those people get special formulas to make different useful items (that will...