Currently, dragons are...not lacking in build options - because you have hybrid, full melee or full caster - but the stats on t6 scales are pretty cookie cutter. With t5 scales you could focus...
Type: Posts; User: Alisto
Currently, dragons are...not lacking in build options - because you have hybrid, full melee or full caster - but the stats on t6 scales are pretty cookie cutter. With t5 scales you could focus...
I won't deny that I'd prefer 100% on a lot of things that don't have it >.> But...Istaria is old and introducing RNG is definitely a viable way to balance out some abilities, as long as its presence...
Both Auras look interesting. I think 4.5x threat and -50% dmg are too high though, considering that Eviceration of Life is a pretty 'core' ability of Reaver and the heal scales off damage. It's a bit...
@Mali If you went to the thread and scrolled back a bit, you'd see that the couple of posts Knossos referenced were about Spellbind and it being a 20 sec 'stun' that broke after x hits. There's a bit...
The context of the thread is Sorc, which generally deals with Mez skills (which break after x hits) and not stuns (which last for x amount of time, period, end of story, doesn't matter how many times...
So you appear to be talking about the role of healers in epic fights, based on the bolded lines above, and then you mention the healing of 1-2 players. Also the "heals are still very weak and slow...
@Guaran - last I checked the Breezes don't overwrite Aura of health anymore, they stack. I asked in the Istaria discord and had it confirmed (as I can't test it right now, though I know it did stack...
Galde - I don't know if this is correct, but my best guess is that Calyn is suggesting an option to use loyalty tokens (you get one of the thingies per month) to pay for a character transfer/copy....
I don't want to have to do a lot more running back and forth - as long as there are designated break spots, I'd be okay with this. Heck, make them the next 'level up' from maggots (we've slaughtered...
Thoughts in bold.
1) Those who acquired the ambrosia form in the past should not, I think, be required to get it again. Scan for who has it and replace it (or just add it, for those who want ot keep the old form) with...
More content is always nice. However, I dislike content arbitrarily limited. I would not like only ancients getting new schools and excluding adults/hatchlings (heck bipeds could use some too *stares...
If you've played GW2 - there's one slot in your inventory separate from all the rest. It also shows up on the top left. Just one oddly colored inventory slot. Anything put in that slot will show up...
Speaking of plague, though, I would love to see damage-over-time and heal-over-time focused schools. I think that a focus on HoTs could easily be a dragon healing school.
Edit: Almost forgot the...
In my opinion, the primary time-sink for a boss fight should be the actual boss fight, not acquiring some pre-requisite item from slow-to-die mobs that are needed in order to actually do the boss...
A grind is a grind, no matter how you dress it up. There's very little difference between sacrificing a passing hatchie to RngDrulkar at every kill and killing 5000 whatsits for a token you can turn...
It's an -extremely- minor boost to crafting - I tested it and putting on two strength based scales (50 str each, 25 dex each) I gained 8 mining. That's nowhere near what would be needed.
I'm all...
Neither will anything you suggest. Or pretty much anything suggested ever for an MMO. Totally invalid reason to not do something...and even if there was a 'magic fix' it'd probably break something...
The part you quoted was while I was hunting with others, not attacking the piggies alone. We were smacking things ~10 levels/rating (or more)above us.
Not always (or even most of the time) a...
If I pick one school - say mage - I'm going to die repeatedly and never get anywhere (or it's going to be REALLY hard to do anything). I need cleric to level, and most times warrior (although I could...
The game was also designed with an epic system based on RNG loot drops (redesigned), abilities with long cooldowns (many of which have been lowered), epic items that weren't worth getting (they're...
Worth improving them though, yes?
There's no reason whatsoever to put points into shield or armor use one you get up there in multiclassing, because multiclassing appropriately allows you to use...
I know ESO has a system where if you've two players in a group, both players receive full exp from kills. However, once more people join the group, exp starts going down.
Perhaps an exp reduction...
If you've a screenie of the harbringer, please share? :O
As best I understand it, grouping is currently discouraged due to exp gains while grouping, and it's better to do it solo. So keeping them the same would not, as you say in your first sentence,...