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Type: Posts; User: Guaran

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    Re: Weapon tricking animation and Road signs

    Yeah. something is different about those rotating models. Maybe its a different code path in the client. Maybe it's because the items are being viewed off-center compared to item previews.
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    Re: Weapon tricking animation and Road signs

    Item preview (when viewing item details, such as clicking a linked piece of gear) works for items that do not rotate, such as a tech kit like battle forged, or a scale, or claw.

    Item previews for...
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    Re: Weapon tricking animation and Road signs

    It would appear when it started working again for Knossos, it was only for users with AMD/ATI video cards. Still no go for Nvidia users. Hope they can fix this.

    Item preview in a linked items...
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    Re: Weapon tricking animation and Road signs

    Forum needs to allow more than a single image upload per post. 2 or 3 maybe.
    2067

    I play the game in windowed mode, maximized.

    Maybe the Granny 3d engine needs updated. I know there was a...
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    Re: Weapon tricking animation and Road signs

    Didn't help.

    Under the specific 3d application settings, where you have to add istaria.exe to the list, The ones that have an "Application controlled" setting, are all set as such. Still no go.
    ...
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    Re: Weapon tricking animation and Road signs

    I run Nvidia card as well.

    Can you guys get this fixed? Or at least figure out the settings we need to set to make it work? Maybe submit the profile to nvidia for inclusion in the drivers....
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    Re: Weapon tricking animation and Road signs

    The item preview is missing for me in the weapon customization window. The selectors for 1/2, 2/2 etc are there.

    For some weapons changing these will change appearance of crafted item, for...
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