Bulgrim,
I'm going to be quite candid and honest in this post. These are my thoughts and feelings on the matter, and I know no other way to answer it than to just pour them out from my heart. I'll probably be made to regret it later, but I want to air this out once and for all.
The first thing you have to realize when asking someone to answer this question is what experiences have they had which could shape their answer.
There are basically two extremes at work here. I and others come from one extreme, the "old guard". Still others come from the other extreme, the "newcomers".
My experience is that I have lived through the hell of Dragon development, from day one. It colors my opinions. I don't deny that. I came up at a time when Dragons should have all been shot in the head and put out of everyones' misery. I have put well over TWO HUNDRED DAYS of IN-GAME time into mine. I have FAR more XP AFTER capping than it took TO cap. I "levelled" hoard to max as well, which is akin to another class all by itself. I don't think I have put much less effort in my character than PJ or any of the other uberpeds. No, I didn't farm and powerlevel through umpteen classes, but I played my character just as often. I didn't just log in and sit around with the meter running. I crafted hard, I fought hard, and after June 5th of last year, with the exception of hoard, NONE of it has done ANYTHING for me. What do I have to show for it?
The "newcomers" have come up in a time where hoard is more plentiful. A time when our abilities are FIXED and no longer BROKEN. A time when we have more decent spells and abilities. A time when there are mobs to fight for max XP up to cap and resources/forms to process to cap. A time when there are plenty of others to help them out with the RoP, and soon the ARoP. In short, things which make the rise from new hatchie to L100 Ancient a short-term, low-pain ordeal. Things which pretty much make the class about the same amount of effort as your average single biped class.
Now, I'm not going to say that the newcomers do not deserve to be Ancient; I am not that unfair. I WILL say that I want to feel like I have achieved something special, something which now FINALLY allows me to enjoy the fruits of all that hard work, and all that pain and suffering from the outset. Something which is the culmination of my dreams and desires about this character since before I logged into beta for the first time. Lastly, something when I go out and hunt with a biped, I will NOT BE FRICKIN' OUTCLASSED ANY MORE.
What it boils down to is that what I want... no, NEED Ancient to be is much greater than what I believe the newcomers need it to be, and what you all as bipeds want it to be as a measure of fairness to your efforts. That's where the problem comes in where I try to answer your questions. However, I will try.
On the face of it, no, I don't think that the results of the effort to level a SINGLE class (Dragon) now should vastly outclass the results of the effort to level an uberped.
Ultimately, I am all about reward for effort. I do believe that a certain amount of effort put in by ANYone on ANY character, seeking to achieve a reward should achieve the reward most proportionate to their efforts. Dragons should be as effective at what they do in the world towards their goals as bipeds, over the long term. If that means that they have to suck it down for a long time up-front, limping along, in effect "investing" their power for later, so be it. That's the route I have had to live. If that means that they follow the same curve as bipeds in lock-step, then that is fine as well; that's not the route I lived.
You have to understand how I view the Dragon vs Biped situation, based on my experiences over the course of two years to know the context I use to compare them isn't "foolish", but a valid set of reasons why I think things should be a certain way. Most bipeds don't know. Many can't know. Some don't care to know. However, they all have their opinions, whether they know about it or not. That's fine. All I have ever asked for is some kind of understanding and, once in a while, a little compassion from them.
The usual answer is just another "shut up, Dragon whiner" post and/or a whack on the head from the trolling stick.
I'm sure a few of them may be more than happy to demonstrate below.
Point is, there are different viewpoints at work here. Different situations. However, there is only one path. One set of rewards.
Maybe what I want is unfair to give to the newcomers. However, what we're being given seems unfair to me.
Perhaps the nature of this game is that there is no long-term reward for Dragons. Is everything short-term? If so, what's the point of playing beyond the short-term?